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Post by iD/sR/sT on Jan 14, 2014 22:24:02 GMT -5
==> Abigail: Be Clare Clare instead stops being Abigail and returns to being himself.
==> Wake up You are now awake PiD: Hi Abigail PiD: That sounds bad PiD: Cant think of anything to do about it PiD: Yea that was a really shitty nap PiD: Well PiD: Im gonna go do like PiD: Stuff PiD: Please deploy GristTorrent at my house cC
==> Get Revelawesome You get the ability [The Deeper You Go]
==> Do stuff You continue wandering in the smoke until you bump into something and see the words Smoke Ogre a little higher up.
==> Strife! You [185/185] attack the Ogre [180/200] for 20 health. The Ogre [180/200] attacks you [170/185] and misses. You [170/185] attack the Ogre [180/200] and miss. The Ogre [180/200] attacks you [170/185] and misses. You [170/185] attack the Ogre [180/200] and miss. The Ogre [180/200] attacks you [170/185] and misses. This will take a while
==> ==> You [50/185] attack the Ogre [12.5/200] for 74 damage. The Ogre [180/200] attacks you [50/185] and misses. You [50/185] attack the Ogre [0/200] for 74 damage. You run around until you're certain you got all the grist. 5/215 Machine Grist Looks like the ability you got makes you deal more damage the closer you are to dying.
==> Wander You suddenly reappear in your house. You might've stumbled into a return gate or something.
==> Grab instrument You captchalogue your electric bass and pick.
==> Build You deploy the Jumper Block Extension and some card shunts. PiD: Deployed the Jumper Block Extension and some card shunts PiD: Youll need to figure out what they do pS PiD: Or whoever ends up there PiD: By the way PiD: Got a new ability PiD: I deal more damage the closer I am to death
==> Heal up Clare: Hey Ethan Clare: I need some of your magic healy stuff Ethan: Hello. Ethan heals you up to max Clare: So anything interesting lately Ethan: No. Ethan flies off to who knows where.
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Post by iD/sR/sT on Jan 15, 2014 2:28:50 GMT -5
==> Check pesterchum First you check mP iD: Hey iD: Its you again iD: I downloaded pesterchum cause I got bored iD: Besides you recommended it to me so much so it had to be at least some good iD: Anyways iD: Onto more important things iD: Have you heard of Sburb
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Post by psychiqueNoir on Jan 15, 2014 17:40:41 GMT -5
-- crimsonCloud [CC] began pestering psychiqueNoir [PN] -- CC: Hi! Random question. CC: You wouldn't happen to know anything about a game called Sburb, would you? PN: I would not. For what reasons do you ask?
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Post by crimsonCloud on Jan 15, 2014 18:38:25 GMT -5
==> Begin strifing You come across one of those enemy rush rooms. The imps don't seem to tough here. At the very least, you can talk to pN while you strife. cC: Alright, bear with me, I've never been good at explanations, and this might sound a bit...unrealistic. cC: Sburb is a multiplayer computer game, except it isn't really a game. cC: Because it whisks the players (who are actually destined to play this game) to another universe (for lack of a better term), cC: And destroys their home planet (or planets, as the case may be here) with meteors. cC: The players then have to fight actual monsters, get actual superpowers, and possibly actually die (possibly multiple times). cC: The game is an asshole, and also very glitched. The most prominent glitch being that the Ultimate Reward doesn't work. cC: Basically, part of the point of this game is to make a universe. The Ultimate Reward is supposed to be a door to this universe. cC: Instead, it just throws you into another session. cC: There's a great guide (guide being a relative term) that me and some of the other players this session have read. cC: I'll try and link you to it. cC: Here, the Sburb Glitch FAQ. cC: Also, semi-relevant question: cC: What is the name of the planet you currently reside on?
==> Finish strifing You finish strifing and head into the next room. You find a bunch of tubes in the wall, and some sheet music. You first try taking out the xylophone to play the music. Nothing.
==> Mage: Play the wind You suddenly blast some wind into a tube. It plays a note. Seems like the tubes are a giant wind instrument. You experiment a bit with the notes (and note that playing the wrong note sets off a trap), and play the sheet music. The door opens up to reveal...
A miniboss. There's a label over his head that reads "Superwind LAGUSTO."
==> Strife! With pleasure.
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Post by psychiqueNoir on Jan 15, 2014 20:41:40 GMT -5
-- crimsonCloud [CC] began pestering psychiqueNoir [PN] -- CC: Hi! Random question. CC: You wouldn't happen to know anything about a game called Sburb, would you?PN: I would not. For what reasons do you ask?CC: Alright, bear with me, I've never been good at explanations, and this might sound a bit...unrealistic. CC: Sburb is a multiplayer computer game, except it isn't really a game. CC: Because it whisks the players (who are actually destined to play this game) to another universe (for lack of a better term), CC: And destroys their home planet (or planets, as the case may be here) with meteors. CC: The players then have to fight actual monsters, get actual superpowers, and possibly actually die (possibly multiple times). CC: The game is an asshole, and also very glitched. The most prominent glitch being that the Ultimate Reward doesn't work. CC: Basically, part of the point of this game is to make a universe. The Ultimate Reward is supposed to be a door to this universe. CC: Instead, it just throws you into another session. CC: There's a great guide (guide being a relative term) that me and some of the other players this session have read. CC: I'll try and link you to it. CC: Here, the Sburb Glitch FAQ. CC: Also, semi-relevant question: CC: What is the name of the planet you currently reside on?PN: Earth, or in my native language, Teha /ˈtɛʀːɑ/.
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Post by iD/sR/sT on Jan 15, 2014 21:39:36 GMT -5
==> Be Abigail You are now Abigail.
==> ==> You just sit around doing nothing when suddenly a pile of junk appears in your room. Possibly related to the crackly asshole.
==> Search pile You find some instruments including a trombone. Success. You captchalogue the trombone. Several other objects are a hunk of metal, a super stretchy doll, magic 8 ball, a sheet of glass, a doll, a minituarized nuclear reactor, wizard statue, a halberd, and a sleeping monster.
==> Assassinate monster You [100/100] deal a sneak attack to the monster [30/50] dealing 20 damage. The monster wakes up. You [100/100] deal a critical hit to the monster [10/50] for 20 damage and your spear gets stuck in the monster. The monster [10/50] attacks you [90/100] for 10 damage. You [90/100] deal 5 damage to the monster [5/50] The monster [5/50] gets a critical hit on you [70/100] for 20 damage. You [70/100] deal 5 damage to the monster [0/50]. You level up to Affable Piercer. Gel viscosity increased to 110. Mangrit increased to 20. Max Gel Viscosity increased to 205. You obtain 10 boondollars
==> Pull out spear It takes some doing but you successfully pull out the spear.
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Post by philosophicalServant on Jan 15, 2014 22:51:09 GMT -5
==> Heir: Pester You turn your Pesterchum into it's former livelihood, and begin to pester immediately.
PPS: Hey, PPS: I'm back. PPS: I mean, if I was gone in the first place. PPS: That whole ordeal is just fucking with my brain. PPS: I need to find Echidna. PPS: No questions asked. PPS: Anyways, on another note, PPS: Do you ever get that feeling of like, unexplained strength? PPS: Like some sort of super buff. PPS: Huh? Oh, I guess I get this dope black wispy thing too. PPS: ... PPS: One last thing. PPS: BoxSprite is gone. So I have to ask, what is this necklace? PPS: It has a spirograph, but I don't get it.
==> Heir: Look You look to Adam, who seems to be making a recollection of what has happened so far in his mind, and is in no way paying any attention to you. Maybe he is also pestering the memo, but you have already looked to no avail. You decide that it would be strange just to watch, and decide no arrow carpets, because they are dangerous until you can pilot them. You come to the obvious conclusion of holding this pendant.
==> Ping You proceed to grab the pendant, and hold it tightly. This is all you have left to remember him by, and you decide you're going to make it damn well count. You begin to think, as though you were talking to that cryptic buttlord. "I'll do as you say, and I will find out this problem." The pendant glows in your hand, warm to the touch.
==> Become Adam, Hopefully Soon
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Post by iD/sR/sT on Jan 16, 2014 18:14:42 GMT -5
==> Be Clare You are now Clare.
==> Captchalogue swords You captchalogue a bunch of swords.
==> Sword&&Bottle of Poison You create the POISON SWORD using grist and shale.
==> Go through first gate again You go through the first gate again and begin wandering until you stumble across an abandoned village.
==> Search abandoned village Nothing here except for this thing on a roof at the center of the village. It's a weird sort of pole thing that's shining. You can pick it up pretty easily
==> Pick it up Nothing of interest about it. You captchalogue it at which point the smoke starts closing in.
==> Deploy You deploy it and the smoke starts moving away. Looks like this is how Sburb dealt with smoke being in villages. Oh well. No time to contemplate how not stupid this is.
==> Explore You stumble across another village.
==> Consult Consorts One of the consorts says that there are some monsters that it wants you to clear out.
==> Head to quest location Hey look its a Giclops.
==> Strife Nope.
==> Complete quest later You go back to where you got the quest and sift through your inventory to give the consort a spare chair you were keeping around. It's a pretty distinctive chair.
==> Explore Right before leaving the village one of the consorts asks you when you're going to defeat the denizen. You reply with soon. It'll be sweet when you deal with the Denizen.
==> ==> You begin exploring and wander around with nothing happening for a while. You're getting pretty restless.
==> ==> Suddenly a bunch of monsters begin advancing towards you
==> Strife You begin slashing at the imps when another imp constricts you with its yarn. Other imps start slashing at you with their paper bodies. You pull the imp constricting you and send it flying at the other imps.
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Post by sømnølentScatterbrain on Jan 16, 2014 23:18:21 GMT -5
====->Muse: Rebut.
The clocks have stopped ringing a while ago, the last one still ominously sounding in your mind. You're laying there, on the floor, not moving an inch. The green walls seem to start enclosing upon you, and the flickering shadows, sent by the fire and clocks, start moving closer and closer to your self, their sharp claws beginning to protrude from their unnaturally bent bodies. You just laid there, not even daring to move a millimeter, afraid of what was to come. You close your eyes, awaiting the inevitable. You hear a [blop]. Not stirring the slightest, you wait out a few seconds, and then carefully breath out. You open your eyes, the room seems to have gone back to normal. You stand up, still cautious, turning your head to both sides in an agitated manner. After a while, you find the culprit in the form of your own Pesterwatch. You have a message.
MP: yes; I have just recently downloaded it; MP: although; a rather obnoxious person has told me some absurd stories about it; MP: this person also seems to be your coplayer; MP: couldn't you just;;; ditch those people; MP: come play with me; a two player session; MP: it's either me; or that crazy lot; MP: what do you say?;
You're friend is still out there, so you have what to look for. You stand up and finally leave the room. What you don't see is the chair eerily, slowly turning around, a small figure of white, sometimes extruding a green spark, was sitting in there, watching. It stood up on its hind legs, and formed its forelimb fingers into a pyramid, tapping each following pair of touching fingers subsequently. Everything was going just as planned.
====-> Dame: Just dø whatever yøu wish. I'm giving up øn cømmands før nøw.
Wøw, a really abnørmal f∅eling øvercame yøu. Yøu feel sømewhat... Greener? This green-yelløwishy cølør, that yøu døn't knøw the name øf. That's exactly høw yøu feel right nøw. But yøu're still waiting, and yøur "Mighty" seer døesn't seem tø be willing tø get the chain further cømpleted. There's a løt øf øther peøple's respønses thøugh, møst øf them abøut their NDEs, much tø yøur distress. Ha- , that was such a bad pun. Høpfully nø knight in shining armør will appear. Yøu'd kick anyøne's ass, if they'd appear right nøw, tø "save" yøu. Øh, and there was sømething abøut a Debug NPC. What were thøse again? Yøu check øn the guide, and any expressiøn yøu had øn yøur face drøps, replaced by a wørried løøk øf deep cøncern. Nøt thøse guys. Everything, øk, maybe nøt everything, but thøse guys. And øne øf yøur mate's sprite has already depørted. Yøu're nøt even in game. Yøu're beginning tø get wørried ø∅er that tøø. Yøu respønd.
CSS: Sø, I'm sørry før that little f∅∅k∅r Tri. CSS: Let's just∅høpe it wøn't get all tø much invølved. CSS: Alsø, Søph, yøur Sprite is gøne. CSS: Yøur jøurney tøgether has ended, and it believes yøu can stand øn yøur øwn legs nøw. CSS: BøxSprite, as much as it hurts me tø say, wøn't cøme back. CSS: The pendant yøu'll need før basically everything in the game. CSS: It's yøur ID card. CSS: It is yøu, as much as the game is cøncerned∅ CSS: Yøu, but indestructible. CSS: Anyway, I've seen there are a few new players, sø... -- sømniculøusScatterbrain [SS] adds everyøne tø the memø, again. -- CSS: Øh, All. CSS: Seer lad. CSS: Can yøu please cøntinue øn with servering. CSS: Be the best blind-butl∅r øn blind-butler island. CSS: Serve MP as nø øne has served beføre. CSS: And please, make it quick. CSS: While we might tø be patient indefinitely, the meteørs øver us aren't.
That'd be it før nøw. Yøu return tø wai∅ing.
====-> SS: Be ID.
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Post by iD/sR/sT on Jan 17, 2014 2:32:36 GMT -5
==> ==> You sweep the area with your chain. Several ones with shades duck under it like some sort of cool kid. The imp jumps at you and you stab it with your boomerang (turns out that works) and throw it. You then take out your sword and begin slashing at imps. Some of them are made of shovels and resist the blows. Fortunately it still cuts and slows them. One imp starts sneaking up on you but it gets taken out by your boomerang. How convenient. Maybe you'll just grind here for a while.
==> Grind for a while You run out of imps after some time. It was sorta tough but worth the experience. You level up to Brusque Offender. Max Gel Viscosity increased to 225. Mangrit increased to 80. Grist space increased to 250. You now have 3000 boondollars.
==> ==> You decide to return to your place and make some stuff to pass around to quest givers. You go home. On the way there you check pesterchum. iD: Oh iD: Huh iD: No one acted obnoxious when I talked to them iD: Please send me the chat log iD: I think you can do that iD: As for stopping iD: Well iD: It would be rude iD: To quit with them in the middle of playing iD: Trust me theyre nice when you get to know them iD: So play with us iD: Please Now that you're done with that you finish going home at which point you find a consort goofing with your alchemiter and making a bunch of scarfs. You didn't know game abstractions could use them. You ignore it and start making a patch of fabric. You then ask the consort to move out of the way and start duplicating the patch.
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Post by crimsonCloud on Jan 17, 2014 14:49:20 GMT -5
==> Fight the midboss You did that offcamera, for lack of a better term. It was awesome. Anyone who didn't see it totally missed out. You even got a free Revelawesome: [Windisk]. It makes a windy disk shaped shield, which stays as long as you expand Pluck.
==> Oh. Then respond to pN. cC: Another person from Earth? That makes at least two, I've lost track. cC: Assuming there aren't multiple Earths, of course. cC: Assuming that you're as calm as your response indicates, you're taking this surprisingly well. cC: Which either means that you'll be able to play well (and therefore survive well), or are some sort of sadist. cC: Possibly both. No offense, of course. Purely posing hypotheticals here. cC: And now I'm rambling. I'm gonna go do something other than ramble.
==> Fly back to your house You start flying back to your house. On your way, you start building up to iD's second gate. He doesn't have enough grist to get there yet, but you're darn close. You also install that GristTorrent, if you haven't already. Damn amnesia. Damnesia? Heh. You tell iD the good news.
cC: Built up close to your second gate. cC: Just grab a bit more grist and you'll be in Land #dos.
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Post by sømnølentScatterbrain on Jan 18, 2014 21:25:19 GMT -5
====-> Muse: Transverse.
After some time, and a load of getting lost you finally arrive at what now has to be the storage room. You feel as if you've checked every other. The door opens in front of you, and to your delight, what you searched for unravels before you. The bike. Yeehaw! You get yourself onto it, grabbing a few pairs of useful things you find here, such as a few spare parts for your radio, and a light bulb. On your way out you notice that your pesterwatch is silently buzzing. Oh no, its out of battery already? You ride back to your room, finding it with surprising ease, and quickly unscrew the back of your watch. After uncapchaloguing some batteries you put them in, and screw your watch. It makes a terrible screeching noise, probably a shitload of beeps compressed together, and you find yourself notified of new messages. The noise in your ears finally dying down you begin uncovering them, and stand up to get to the watch. You answer.
MP: okay; maybe not that much obnoxious; as irrational; MP: this SS person is just telling some weird stuff; MP: about this whole game being magic; while we all know magic is fake; MP: he didn't even try to convince me of anything; but said I'll believe; when the time is right; MP: talking with SS was just;;; weird; fatalistic; MP: oh; and I don't seem to have control over who I play with; MP: one thing I can accept is; that this game is abnormal; MP: but it's certainly not magical;
You get up to the computer and look at the screen. The server appears to have been installed, and you have found yourself with a window presenting you a choice. Actually not as much a choice, as it states to choose your client, but shows only one available option now. sømnølentScatterbrain. Nope. Not going to happen. You'd rather die, than play with that person.
MP: my SBURB server is nearly working; MP: there's a list of client choices; but none of them are plausible; MP: so; will you be my client; or server?;
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Post by iD/sR/sT on Jan 19, 2014 0:14:21 GMT -5
==> Check pesterchum iD: About that iD: I already used both my server and client disks
==> Continue exploring While exploring you think of an idea. What if you cut of a chunk of machinery and used it for alchemizing.
==> Poison Blade||Machines You don't have nearly enough grist. cC used up all of your grist building up and even if he didn't you would still need much more. You need... 1000 build grist, 500 shale , 200 machine grist, 200 ??? grist, and 1 ??? grist. You're not gonna be able to alchemize this for a while.
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Post by philosophicalServant on Jan 20, 2014 20:05:14 GMT -5
PPS: Gone.. PPS: I should have expected this from my book, PPS: Because it was inevitable. PPS: But, I will make it through this game, sprite or no sprite. PPS: This pendant is proof enough of this, to keep going. PPS: It's funny, I didn't even know him, but I just have this feeling of dread, PPS: Like forgetting the words to your favorite song. PPS: and knowing that it will always sound nostalgic, but you can never place a finger on it.
==> Sing You quietly begin to sing, not enough for Adam to hear, but enough to soothe you. You don't know what you are singing, but you know that it is close to your heart, or has always been. The pendant glows brighter now, and what used to be a warm feeling now is something of assurance, like a message in a bottle that simply never reached the shore, but gave the hope of sending something, anything. This song doesn't even seem like you are singing it, rather the words are escaping from your lips. It reminds you of BoxSprite, but you cannot think of any time you have heard this. => Dispel You wave your hand, and the black wisp around you fades. Your mind settles, and you return to a concerned, simple setting. That stuff is just creepy, but looks quite cool, like in one of your japanese anime. You decide though that it should stay hidden.
==> Scout You proceed to climb a nearby spire with a rock bed on top, and look on the horizon. There seems to be no sign of the Alchemiter thing, so you decide to simply slide down the singular ramp spiraling down the pillar. => Wait, What? You decide to take a second look at where you are, and notice that it is a Pinnacle of Miracles. The Fatey Thing Express must have shot you a bit of a way into Adam's land. This Pinnacle is different, because of the color, and overall glowing shape in the sky, which is not a bird, or a plane, or even an arrow. In fact, what even is that? Damn. => Do It You finally decide to christen the FTE with a new name, because that is just stupid now that you think about it. You decide the new name will be something cooler, indefinitely. You just don't know what the hell it will be. Why cant you just smash a bottle of wine against the carpet and just be done with it? Such is the responsibility of the captain.
==> Regroup You regroup with Adam, who seems to have just finished his recap and inner monologue.
Deinen: If you haven't seen, we've crashed near your Pinnacle of Miracles, like shit. Deinen: We kind of lucked out, so this is pretty sick. Deinen: Anyways, I guess the consort village is close, if your land is like mine. Deinen: So, what's up?
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Post by psychiqueNoir on Jan 21, 2014 1:23:15 GMT -5
-- crimsonCloud [CC] began pestering psychiqueNoir [PN] -- CC: Hi! Random question. CC: You wouldn't happen to know anything about a game called Sburb, would you?PN: I would not. For what reasons do you ask?CC: Alright, bear with me, I've never been good at explanations, and this might sound a bit...unrealistic. CC: Sburb is a multiplayer computer game, except it isn't really a game. CC: Because it whisks the players (who are actually destined to play this game) to another universe (for lack of a better term), CC: And destroys their home planet (or planets, as the case may be here) with meteors. CC: The players then have to fight actual monsters, get actual superpowers, and possibly actually die (possibly multiple times). CC: The game is an asshole, and also very glitched. The most prominent glitch being that the Ultimate Reward doesn't work. CC: Basically, part of the point of this game is to make a universe. The Ultimate Reward is supposed to be a door to this universe. CC: Instead, it just throws you into another session. CC: There's a great guide (guide being a relative term) that me and some of the other players this session have read. CC: I'll try and link you to it. CC: Here, the Sburb Glitch FAQ. CC: Also, semi-relevant question: CC: What is the name of the planet you currently reside on?PN: Earth, or in my native language, Teha /ˈtɛʀːɑ/.CC: Another person from Earth? That makes at least two, I've lost track.PN: Oh? Whom else?CC: Assuming there aren't multiple Earths, of course. CC: Assuming that you're as calm as your response indicates, you're taking this surprisingly well. CC: Which either means that you'll be able to play well (and therefore survive well), or are some sort of sadist. CC: Possibly both. No offense, of course. Purely posing hypotheticals here. CC: And now I'm rambling. I'm gonna go do something other than ramble.PN: You do that. What is your name, by the way?
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