|
Post by gracedwithcosmos on Aug 3, 2014 18:33:30 GMT -5
I'd like to create a character to roleplay, but the whole system of "growing on your title" is slightly confusing to me. Sburb Glitc FAQ describes titles but it's slightly... confusing. It keeps saying Stars players are naturally wanderers, naturally drifters. That they can't settle down. But this all seems like things they are 'predestined' to be - and yet, it also says that players are constantly challenged by their titles, and that often it's the opposite of what they are or what they are afraid to be. So would they be a natural drifter, or perhaps someone afraid of change? And, aside from that - what exactly might a Grace of Star's powers be? It doesn't say much expect 'DRASTIC AND DRAMATIC CHANGE' for Grace, and the idea of a cataclysm. Does that mean most of their powers/roleplaying will be focused on using stars to make things change a lot? Thank you in advance. I can not figure out her personality until I learn what exactly all of this means.
|
|
|
Post by uselessCarnivore on Aug 6, 2014 5:27:24 GMT -5
Stars work with attraction, acceptance. Grace is a passive class. Their cataclysm can be something like: "Big enemy almost killed my friend? MASSIVE ATTACK! Oops, he's dead, planet now has Green Sun levels of gravity, alright, who cares."
|
|
|
Post by gracedwithcosmos on Aug 8, 2014 11:16:14 GMT -5
This is very helpful, but - the question remains. Would the Grace of Stars begin with that sort of acceptance, or is that part of their roleplaying? Do they grow into it?
|
|
|
Post by uselessCarnivore on Aug 10, 2014 2:22:11 GMT -5
Usually grow into it. This isn't the aspect people accept by default.
|
|
|
Post by gracedwithcosmos on Aug 11, 2014 15:16:28 GMT -5
So they might start out very unaccepting and maybe stressed out? Thank you.
|
|