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Post by waterBear on May 20, 2012 15:31:54 GMT -5
I know this is a weird first post but I kinda dont want to take time for pleasantries here.
I think were screwed. Im currently hiding in the Magicant with the Seer of Rain neither of us have dreamselves left and we dont want to go back to our homes for the alchemiter because that would mean leaving the Magicant.
Let me start from the beginning. We had a pretty big session I don't even know half of the prototypings and the titles kept getting all mixed up in my head. But still we were doing pretty fine and making good progress. Sure our Heir and Page hated each other but we were moving pretty quickly through the game.
Then Derse exploded and half of the dreamers there lost their dreamselves. A Prospitian had somehow gotten the Queen's ring and decided that futile or not he was going to strike a blow for Prospit in the war. The Draconian Dignitary escaped with his Queen's ring and the two fought.
Then stuff happened and now we have a Ring and a Scepterwraith out there and I swear DD's targeting us specifically not just doing general destruction. I think he camped out some of our guys houses in order to get them and I know hed have to be fast to keep our Time player from going back and warning us.
We cant leave the Magicant for very long or well attract their attention. I think we need to Scratch the session but with only two of us itll be hard for one to hold them off while one activates it. The Seer is doing something in that horrible room with the clocks. I think she thinks that if she repairs the clocks our teammates will come back to life.
Should I just hope were a doomed timeline or something?
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Post by tungstenTinkerer on May 20, 2012 16:57:24 GMT -5
First, don't scratch. Scratching sort of erases you from existence. Also whoever will do your thing after you will have it harder. So, no scratching.
Second, don't mess with the clocks. That has a fair chance of erasing from existence, too.
Let the two guys rampage until one of them kills the other. Then get the other before he has a chance to rest. If you are high enough on the spectrum, that should do it for you.
Keep in mind the prospitian ringwraith is not necessarily hostile. If he wins you might have a chance to speak to him. Which is good, since the less ringwraiths one has to deal with, the better.
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Post by ExtropianDreamer on May 20, 2012 17:24:41 GMT -5
Ditto that. Scratching is bad, don't Scratch.
Has the Seer of Rain been using [Tangled Waltz]? Dupliclones are moderately expendable if she wants to try a run for a Alchimeter/Denizen. If she's a Prospit dreamer, a run to the Crypt Slabs might also be viable.
DD is one of the nastier Ringwraiths. Slightly lower combat stats than Noir, but much, much smarter about it. Surprised he put the thing on though with that many Prototypings, he can be kind of fussy. Who is the Sceptrewraith?
The clocks thing is pretty much impossible, but then again it's a Seer of Rain trying it. Doing the impossible is basically Rain's thing, so long as they don't know it's impossible. It might work? Still not a good idea.
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Post by waterBear on May 20, 2012 17:32:43 GMT -5
@tt: The Prospitian was hostile enough to me. My dreamself got a Red Miles through the chest.
But okay maybe he won't be hostile to the Seer since she's a Prospit dreamer. I'll drag her out of that room and ask her to see when it'll be the best time to approach him.
@ed: Ill ask her about [Tangled Waltz] once I drag her out of the clock room. Im not really sure who the Scepterwraith is. The Seer said some nonsense about dreaming of being a butterfly when I asked her.
Are there any Law skills good for taking on Wraiths?
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Post by tungstenTinkerer on May 20, 2012 17:36:26 GMT -5
Have you established who is the prospitian yet, btw? Some of them like the Parcel Mistress have combat stats so broken they can mop the ground with high-level agents' head.
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Post by ExtropianDreamer on May 20, 2012 18:05:33 GMT -5
Are there any Law skills good for taking on Wraiths? Note sure what you'll have access to, but here are the good ones for this:
[And In The Darkness Bind Them] It's amazingly useful against anything except Denizens, but it's particularly good here. You've probably used it before, but you probably haven't noticed that it gets ridiculous bonuses against anyone wearing a ring. Those bonuses also apply if you are wearing a Prototyping Ring, and the two instances can stack. If you can lay hands on one of the rings, you can nerf a Ringwraith down to the point where you can possibly solo it.
[How The World Fell Under Darkness] can be useful to set up the battleground if you have time to prepare. I know that most folks only bother to cast it on their dwelling spire and Homefree thank to the ridiculous casting time, but it can be used other places.
[Afraid of The Darko] might help keep you from being tagged by the [Red Miles], but you hopefully had that running anyway.
[Drawing Dead] is basically a reverse [Dance of Thorns] with a few more restrictions, if you have it. And by a "a few more", I mean "so many more that it's normally useless". But this is an exception. It's not likely to stick, and it only affects a single target's interactions with you, but if you can actually land it then the fight is basically in the bag. Nobody, and I mean nobody, can deal with luck like that. The cooldown also means you'll only get one chance at casting it. Make it count, and debuff him as much as possible first.
[Shadowboxing] might be a good finisher, once his luck has been ruined enough. Assuming you manage to last that long.
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Post by waterBear on May 21, 2012 11:24:45 GMT -5
Okay I finally got her out of that room. I dont have [Afraid of the Darko] or [How The World Fell Under Darkness] but I do have the others. As for the Scepterwraith here Ill let her type while I do a quick check on weapons and supplies. And possibly what shes been doing in the clock room. Ask her whatever while Im gone.
Just a bit of a warning shes a bit weird i think the sessions gotten to her.
I'm not done yet. They're not tick tock ticking yet and it bothers me. They need to tick tock tick! Tack. Teck. Not the right sounds.
The wraiths the wraiths! They do not make the sounds either. Irrelevant. The nasty clever Agent is here yes as is the villain. Criminal! Not traitor though. Hates the Agent but is willing to take out the threat first. Threat being us.
The other is a dreamer. A butterfly floating on the wind, dreaming of Prospit. Dreaming up Prospit. Ho, Red King! Do not wake up on us!
Not until I make them tick tock tick yet.
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Post by ExtropianDreamer on May 21, 2012 12:04:29 GMT -5
Man, Seers of Rain. Forgot how incomprehensible you get when your role is "One who knows Madness". Lemme see if I can remember how to talk crazy.
Chick-o-dee, chick-o-dah, I got some queries for ya' whilst that dread lord o' wandering blind into the darkness takes care of his own rules.
Tick-tock's already well and good, but be sure those clocks ain't already gone TWOCK? Cause' if you start them up again they play a different tune, one that might go he-ha-he-ho, ya' know? I've danced that dance before, and the bricks ain't gold.
What letters dream the butterfly, sweetheart? We'll put our grey clouds to the task of seeing you through.
Shall I say it twice, next time with sugar and spice? Or does the whirling swirling thing look circles already?
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Post by waterBear on May 21, 2012 15:14:38 GMT -5
Shake the clocks, they go click clack! Broken, busted, shattered! Need more time to work. To make them go tick tock tick. Not haha hehe hoho! One tried and I had to make it go clack clock click again. It is not a good sound for tick tock clocks to make! BONG BONG BONG is better on the hour.
Two letters dream the butterfly, yes, but more dream the rest. They were BIDDEN to us, you understand? Not the same as biding time! They were BId come to our dEN, and there are not enough foxes to fight back the hunter's dogs! The dEN itself would need to fight, though it has tiny but brightly colored wings.
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Post by waterBear on May 24, 2012 21:47:25 GMT -5
Pushing Miss Rain out of the way to give a notice as to what Ive been doing.
The clock room is a mess. Shes been taking apart some of them to use the parts to repair the others and somethings telling me thats a bad idea. I dont want us to have merged player zombie monstrosities coming out of this. I dunno how likely that is but I dont want to risk it. However I also dont want to risk Miss Rain here snapping in a bad way which is what I suspect will happen if I try to hide them from her or something.
Ugh this sucks.
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Post by ExtropianDreamer on May 25, 2012 4:48:52 GMT -5
From what she's said, you've already had them and she dealt with them.
Rain aspects, especially Seers, can be extremely incomprehensible as they go insane. It actually makes them more competent, not less. I'd trust her to know what she's doing (so long as she's already made her mandated Seer oversight for the session, and with things as fucked as they are she probably has) and focus on things that you can do. Like I said, Rain is all about doing the impossible (whilst going mad).
I think she said that she believes a third party is responsible for sending the Wraiths after you. I think. I'm not currently a Rain aspect, so understanding crazy-talk is a little tricky for me.
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Post by tungstenTinkerer on May 25, 2012 7:05:53 GMT -5
"Fixing" a perma-dead player is something unheard of... But this is SBURB. I don't think "impossible" applies here. Just try to keep her from erasing reality or something.
That said, I was wandering... who is BN?
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Post by waterBear on May 25, 2012 11:02:09 GMT -5
I really dont like that room but if you think I should trust Rain in this matter... Well she certainly has enough belief in what shes been doing over there.
And away she goes. Ill make her eat something every once in a while i think.
As for that third party Im not sure who it could be. I can think of a number of people BN could be though. Off the top of my head theres Baleful Nadir Budding Neutralist and benignNecromancer our Bard.
I am wondering how you were able to pluck those letters out of that gibberish though. It could be the Law in me but I just can't understand what she's talking about.
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Post by tungstenTinkerer on May 25, 2012 18:30:17 GMT -5
They were BId come to our dEN, and there are not enough foxes to fight back the hunter's dogs! The dEN itself would need to fight, though it has tiny but brightly colored wings.
Wasn't even really that obscure. I guess after this much time spent along Heroes of Rain I understand them. Not to mention, Rain or no I... know a couple things about insanity.
Hell, you could say I am completely nuts myself.
I would check what the Bard was up to before biting it. They are notorious troublemakers that tend to do weird stuff to sessions. No offense to Bards out there! But it wouldn't be the first time I hear about a Questant taking the Queen's ring from her, with her consent, and creating a ringwraith on their quest to "save" their Queen.
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Post by waterBear on May 25, 2012 20:53:16 GMT -5
It was a pretty big session so I dont know a lot about everyone but our Bard always struck me as being the quiet type. Never really stood out never spoke up about anything. Actually maybe he was a little emotionless? I mean a lot of people would compare things you know to their first session and presburb since we were mostly all on our second and third sessions. Not a veteran among us but he acted like hed shut away the bit of him that remembered his old life.
He was the Bard of something starting with L I think. Life maybe? In any case Im not sure what he would be doing that I should be looking into. I think Ill have to drag the Seer out of her hole again. Actually I think I'll just go ask her now.
That room never ceases to raise my hair on end. Lets see here "Like Skaia, but truly there and not just the potential. As there as these!" And then she thrust a spring in my face. Does anyone have a Rain player to everyone else dictionary or something?
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