Post by bombasticGrasshopper on Oct 30, 2012 10:52:42 GMT -5
Name: Sean Doherty
Species: Human
Age: 15 years
Handle: bombasticGrasshopper
Font Colour: Black
Quirk: None
Strife specibus: Staffkind, often improvised (brooms, rebar, whatever's on hand)
Fetch modus: Password
Sessions: One complete, one in-progress
1st-session teammates:
foreverGallant -- Knight of Doom
enigmaFantastic -- Witch of Mist
doubtingBeholder -- Ward of Time
Pre-session:
"Your name is SEAN DOHERTY.
Holy EFF do you love NINJAS.
Not just ninjas, much as you love those shadowy rogues, but all manner of MARTIAL EXPERTS. Shaolin MONKS, kung-fu MASTERS, anything with that combination of ancient mysticism and lethal cunning. You started practicing martial arts yourself a few years ago in an attempt to get cooler, an attempt which FAILED MISERABLY, but at least it's decent exercise to punctuate the EXCESSIVE amount of time you spend on the INTERNET.
Not that you can really blame yourself there. You're a rather UNPOPULAR fellow around town for a variety of reasons, particularly your STRAPPING FRAME and MEEK DEMEANOR. It probably doesn't help that profanity makes you UNCOMFORTABLE.
Still, there are upsides. You're active in several GAME MODDING WEBSITES, where you've achieved a certain degree of INTERNET NOTORIETY for your bizarre and occasionally elegant projects. It's amazing, but people actually seem to like you there."
Sean was a relatively normal kid with a relatively normal life in a relatively normal version of early-2000's Earth. Quiet, introverted, and a little husky, he preferred to spend his time on the internet, where he was much more outspoken and social. It was there that he made several friends, including foreverGallant and enigmaFantastic.
Sburb came out of nowhere, as it is wont to do, delivered to enigmaFantastic in beta form by her uncle and in turn distributed to her friends (including Sean). Things quickly went tits-up, but they all survived entry and were able to delay the oncoming mental breakdown by attempting to hurry through the game as fast as possible to fix things.
1st session
Assigned Rogue of Space. Original session with friends, completed with no casualties. Due to completely misunderstanding the game, triggered the Reckoning early and ended up grossly unequipped and underleveled. Somehow, the players survived long enough to flee the battle and hide out on their lands while the King rained destruction on Skaia, and the Agents hunted them down. The still-alive Denizens prevented meteor death from wiping out the Lands, so the players eventually tried to find their Denizens, but in the process ended up going through the game more or less "correctly" despite having ostensibly already lost. Came close to breaking down a few times, but kept each other focused and encouraged through the process. Ended up fighting the Black King, with both scepters and two mirror-duplicates, but survived and won thanks to a god-tiered Knight and Ward.
Post-session
After finishing his first session, finding out that there was no reward, losing most contact with his friends, and realizing that he would probably never be able to repair his world, Sean finally had that long-delayed freakout he'd been looking forward to. He spent a few days in his Land essentially wandering around aimlessly, until one of his co-players finally got hold of him, explained the replay concept, and slapped enough psibuffs on him to get him more or less functional again. He's mostly moving forward again because there's nowhere else to go, and because he doesn't want to drag anyone else down.
Has very little drive to "win" or to decipher the game, just to survive and maybe make some friends without being dragged away from them again at the end. He's been contemplating whether moving from session to session is really worth it, and whether it might be possible to prolong one safely. Always has a hard time adjusting to his roles. He's been told he was assigned Rogue/Space initially due to his secluded lifestyle and lack of ambition, and it's arguable whether he learned anything from it in the long run. He's now stuck with Knight of Rain... perhaps due to his desire to avoid attention and lack of trust in himself, or perhaps Sburb didn't have that much of a plan.
Species: Human
Age: 15 years
Handle: bombasticGrasshopper
Font Colour: Black
Quirk: None
Strife specibus: Staffkind, often improvised (brooms, rebar, whatever's on hand)
Fetch modus: Password
Sessions: One complete, one in-progress
1st-session teammates:
foreverGallant -- Knight of Doom
enigmaFantastic -- Witch of Mist
doubtingBeholder -- Ward of Time
Pre-session:
"Your name is SEAN DOHERTY.
Holy EFF do you love NINJAS.
Not just ninjas, much as you love those shadowy rogues, but all manner of MARTIAL EXPERTS. Shaolin MONKS, kung-fu MASTERS, anything with that combination of ancient mysticism and lethal cunning. You started practicing martial arts yourself a few years ago in an attempt to get cooler, an attempt which FAILED MISERABLY, but at least it's decent exercise to punctuate the EXCESSIVE amount of time you spend on the INTERNET.
Not that you can really blame yourself there. You're a rather UNPOPULAR fellow around town for a variety of reasons, particularly your STRAPPING FRAME and MEEK DEMEANOR. It probably doesn't help that profanity makes you UNCOMFORTABLE.
Still, there are upsides. You're active in several GAME MODDING WEBSITES, where you've achieved a certain degree of INTERNET NOTORIETY for your bizarre and occasionally elegant projects. It's amazing, but people actually seem to like you there."
Sean was a relatively normal kid with a relatively normal life in a relatively normal version of early-2000's Earth. Quiet, introverted, and a little husky, he preferred to spend his time on the internet, where he was much more outspoken and social. It was there that he made several friends, including foreverGallant and enigmaFantastic.
Sburb came out of nowhere, as it is wont to do, delivered to enigmaFantastic in beta form by her uncle and in turn distributed to her friends (including Sean). Things quickly went tits-up, but they all survived entry and were able to delay the oncoming mental breakdown by attempting to hurry through the game as fast as possible to fix things.
1st session
Assigned Rogue of Space. Original session with friends, completed with no casualties. Due to completely misunderstanding the game, triggered the Reckoning early and ended up grossly unequipped and underleveled. Somehow, the players survived long enough to flee the battle and hide out on their lands while the King rained destruction on Skaia, and the Agents hunted them down. The still-alive Denizens prevented meteor death from wiping out the Lands, so the players eventually tried to find their Denizens, but in the process ended up going through the game more or less "correctly" despite having ostensibly already lost. Came close to breaking down a few times, but kept each other focused and encouraged through the process. Ended up fighting the Black King, with both scepters and two mirror-duplicates, but survived and won thanks to a god-tiered Knight and Ward.
Post-session
After finishing his first session, finding out that there was no reward, losing most contact with his friends, and realizing that he would probably never be able to repair his world, Sean finally had that long-delayed freakout he'd been looking forward to. He spent a few days in his Land essentially wandering around aimlessly, until one of his co-players finally got hold of him, explained the replay concept, and slapped enough psibuffs on him to get him more or less functional again. He's mostly moving forward again because there's nowhere else to go, and because he doesn't want to drag anyone else down.
Has very little drive to "win" or to decipher the game, just to survive and maybe make some friends without being dragged away from them again at the end. He's been contemplating whether moving from session to session is really worth it, and whether it might be possible to prolong one safely. Always has a hard time adjusting to his roles. He's been told he was assigned Rogue/Space initially due to his secluded lifestyle and lack of ambition, and it's arguable whether he learned anything from it in the long run. He's now stuck with Knight of Rain... perhaps due to his desire to avoid attention and lack of trust in himself, or perhaps Sburb didn't have that much of a plan.