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Post by ladyArjuna on Jul 22, 2013 19:33:19 GMT -5
So. I appear to have found a guide for the Might aspect, which isn't either horribly fanboyish or part of a discussion that included a lot of generalities.
There's only one problem: It's written by me. And I haven't written it yet.
Is this officially Strange Time Bullshit I Need To Record In My Plot Chart?
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Post by paradoxTactics on Jul 22, 2013 22:13:15 GMT -5
having been in a similar situation before, I can say that its not something you should worry too much about. put it on your plot chart if you need, but i find that its best to forget about it youll go off, do stuff, learn things all over again, and then one day youll just be all like "oh man, i should totally write a guide for might." just keep in mind that the information does not come out of nowhere most of the time. youll learn most of it on your own, with time.
so, uh, yeah dont worry about it, unless youre the kind of person who stresses that stuff, in which case, write it down, keep the guide in mind, and write it when you feel as if youve learned enough. that may lead to an incomplete guide or something, but that kind of stuff eventually works out due to stable time loops. thus being, an incomplete guide may be what you first saw or something.
uh, yeah, sorry if i talked your ear off. i tend to ramble and theres really no way to turn it off :i
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Post by agonyembraced on Jul 23, 2013 4:28:08 GMT -5
just keep in mind that the information does not come out of nowhere most of the time.
Really? I thought it was perfectly valid to have something be essentially "self-created" within a sufficintly stable loop. Like a time player in a past session, I had this conversation with: AE:Where'd you get your time-travel thingy? AW:My future self gave it to me after he became a god and no longer needed it.AE:O.K., where'd HE get it from. AW:His future self gave it to him after his future self became a god and no longer needed it.Of course, for physical objects, this means you'll have to "lose" it eventually, when they loop is stabilized. But for the guide, it would probably just be o.k. for you to read it, copy it, then paste it at some point in your future (absolute past).
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Post by paradoxTactics on Jul 23, 2013 11:52:03 GMT -5
really? interesting. i actually dont have a lot of experience with time items and stuff, though i assume that somewhere, that loop was started.
stuff doesnt really pop out of nowhere, even in SBURB. someone, somewhere, created the item/information and started that loop.
but thats just my opinion, it doesnt really matter either way ;P
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Post by ladyArjuna on Jul 23, 2013 16:52:12 GMT -5
I think to mollify my Time player I'd better do it the 'Right' way anyway. He gets really annoyed about origin and ending paradoxes. Something about Fragmentation? Sometimes I wonder if he was a time traveler before this whole business.
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