|
Post by ExtropianDreamer on May 19, 2012 16:45:31 GMT -5
Witches will always prototype something they shouldn't have. It's pretty much a rule, much like how you're not supposed to hold it against them. They can't help it, and more than a Knight can avoid Knight syndrome.
So what crazy thing did you throw into the seizure kernal as a Witch?
The one in my current session somehow got her hands on a goddamn nuke.
In the past I've been a Witch of Flow myself. Prototyped the Art of War, by Sun Tzu. Every enemy with that prototyping suddenly became a tactical bloody genius. You know things are bad when the Imps fight smarter than you do.
|
|
|
Post by crystallineLullaby on May 19, 2012 17:07:22 GMT -5
Haha, oh yes. Second session I was Witch of Breath and I prototyped it with a figurine of The Hulk.
You can guess how THAT went
|
|
iDea
Junior Member
Thing that goes ka-thump, crash, ow in the night.%\1\%
Posts: 93
|
Post by iDea on May 19, 2012 17:28:03 GMT -5
I prototyped a doll made to look like a magical sniper that could shoot around corners and through keyholes and crap like that.
I don't think my group ever forgave me.
|
|
|
Post by genesisArtificer on May 20, 2012 7:17:23 GMT -5
My Witch of Void was my server Player a session before. She herself prototyped a red rose, so that is pretty tame, but then she grabbed my nuclear warhead and tossed it into the kernel.
Whoops.
|
|
|
Post by tungstenTinkerer on May 20, 2012 9:27:47 GMT -5
I keep saying that that's half her fault for doing that and half your fault for having nuclear warheads casually lying around anyway.
|
|
iDea
Junior Member
Thing that goes ka-thump, crash, ow in the night.%\1\%
Posts: 93
|
Post by iDea on May 20, 2012 9:33:41 GMT -5
...why do you even have something like that?!
Just...
|
|
|
Post by genesisArtificer on May 20, 2012 9:33:45 GMT -5
Thet can get handy. Get in the swarm of Giclopses and you will understand what i mean.
Oh wait, you did. I screwed you over, didn't I
|
|
|
Post by ExtropianDreamer on May 20, 2012 10:08:54 GMT -5
You've put up with nuke-prototyped enemies before?
Any advice for dealing with them? Because, as I mentioned, the Witch in my current session somehow got her hands on one.
|
|
|
Post by tungstenTinkerer on May 20, 2012 10:14:08 GMT -5
Thet can get handy. Get in the swarm of Giclopses and you will understand what i mean.
Oh wait, you did. I screwed you over, didn't I Haha, I am not questioning the utility of a well-placed nuclear explosion, boss. You made your point about those pretty clear back in the days, although I remember your early tendency to default to "too difficult let's nuclearsplode it" putting us in jeopardy one time or eleven (where by us I mean me).
(Not that I am one to talk, considering after I finally managed to [SaM] [Arcade Thunder] from EO and immediately alchemized a Thor outfit and started flying around with my ultimate power of lightning act.)
Still, as a rule of thumb anything that can get measured in Megatons is something you want to keep tucked away in your strife deck while not using it. As opposed to "on your floor, free for the witch to take".
I am suddenly thankful we didn't have a Witch ourselves XD.
|
|
|
Post by genesisArtificer on May 20, 2012 11:03:48 GMT -5
Eh, you are right Cog. Yet... the bombs. They are the best solution. The best one.
Oh, and eD: Becouse the Nuclear-prototyped Imps explode while dying (still give you Uranium Grist, which is very good for me) send your Space, Blood or Rain Players for close combat. Maids are pretty tough too (I think they get glitched bonus to explosion survivability). Any other Player should strike from distance. Don't worry. Radiation works in a weird way in the Medium, it quickly vanishes. It is like Whisperings suck the radioactivity from the blast radius. In few minutes that would be a safe ground. And radiation poisoning is easily healed with Crystalanthemums.
Just watch out for Ringbearers, they get built - in nuclear warhead launcher. This is bad.
Other Underlings and Sceptreholders only have these funny radioactivity symbols over them like the one on my shirt. Those underlings also give you Uranium and Iron Grist.
|
|
|
Post by ExtropianDreamer on May 20, 2012 17:09:27 GMT -5
Eh, you are right Cog. Yet... the bombs. They are the best solution. The best one.
Oh, and eD: Becouse the Nuclear-prototyped Imps explode while dying (still give you Uranium Grist, which is very good for me) send your Space, Blood or Rain Players for close combat. Maids are pretty tough too (I think they get glitched bonus to explosion survivability). Any other Player should strike from distance. Don't worry. Radiation works in a weird way in the Medium, it quickly vanishes. It is like Whisperings suck the radioactivity from the blast radius. In few minutes that would be a safe ground. And radiation poisoning is easily healed with Crystalanthemums.
Just watch out for Ringbearers, they get built - in nuclear warhead launcher. This is bad.
Other Underlings and Sceptreholders only have these funny radioactivity symbols over them like the one on my shirt. Those underlings also give you Uranium and Iron Grist. All good to know, thanks for the tips. Might have encountered that explosion thing already. ;D
Though I was expecting the nuke-launcher anyway. With gun+nuke among our prototypings, I wouldn't be surprised to see it on the scepterholders as well.
|
|
|
Post by benignnetherworld on May 21, 2012 13:56:30 GMT -5
I threw in a replica of a TARDIS. ..... yeah
|
|
|
Post by genesisArtificer on May 21, 2012 14:27:29 GMT -5
I threw in a replica of a TARDIS. ..... yeah Oh, good, another thing on the DO NOT PROTOTYPE list.
Your Royalty has abilities matching top-echeladder Heir of Time now.
Good luck, you will seriously need it
|
|
|
Post by chivalrousjackal on May 21, 2012 18:07:54 GMT -5
A mutilated bunny corpse. Seriously. I think my dog tried to eat it or something. And later when it got a dose of Pride and Prejudice, well...
Imps are just nasty to look at.
|
|
zephyrIce
Full Member
I'm just going to preemptively apologize for rambling...%\1\%
Posts: 123
|
Post by zephyrIce on May 21, 2012 20:04:23 GMT -5
Only ever got Witch the once, but when I did I tripped and chucked a handful of Pokemon cards into it. Included in the handful were Arceus, Mewtwo, and Kyurem, along with a few other legends. Our Imps had a variety of very dangerous powers.
|
|