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Post by whiteLimestone on Jun 27, 2012 22:30:48 GMT -5
I just killed someone. I mean, just as in like a week ago on my end. I just now have been able to get back online, and... Well and I'm not sure what to do. I mean, he was trying to kill our Grace of Void. But I killed him. Permanently. It was Just, apparently.
...that still doesn't excuse it. I should have talked him down. I should have seen that he was at risk of snapping and headed it off. I should have done anything other than wear him down with timeclones and shoot him in the back.
And of course my coplayers are in the dark. As far as they know he, and the Grace, and I have just vanished. I think. The Grace has been busy taking care of me, but I guess she might have found time to send out a mass message? I don't know.
The guy with all the psybuff abilities was the guy I murdered.
Help me.
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Post by apianAnchorite on Jun 27, 2012 22:37:37 GMT -5
Wow, that sounds completely awful. D: I'm so sorry it came to that. I don't know how much it helps to hear that, but just. Obviously you wouldn't have done it if he hadnt forced your hand. The fact that you're so upset about it means that you haven't just become--in your heart--a killer. Thats a thing to hold onto, I think, no matter what the game makes you do. And you protected your friend: she's alive because of you, because of what you did.
I cant make what happened not have happened. No one can. But I don't think you're evil. And if I could give you hugs right now, I would. Hold on, okay?
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Post by musicalDecay on Jun 28, 2012 7:36:08 GMT -5
please move all "hugging" to the "how are you feeling" topic in the chat. you will find that there is a pile of pillows and ice cream there for all you bad feels needs.
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Post by tenaciousTheseus on Jun 28, 2012 13:01:45 GMT -5
Remember, he died a Just death. That means that he was a villain who got what he deserved. If you hadn't stepped in, your other friend would be dead right now, and maybe some other friends of yours. It's not easy. It's never easy. It may not even be right. But it has to be done.
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Post by whiteLimestone on Jun 28, 2012 15:14:40 GMT -5
I feel like I should have seen he was cracking. I mean, I'm the Seer; seeing stuff is my job. But I didn't and I apparently doomed myself twice just to stop him from killing her. You'd think a Seer of Time would go 'oh hey, doomed selves coming up maybe I should see what's up.'
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Post by jadedJester on Jun 28, 2012 16:08:12 GMT -5
Every seer and sage reaches the point where what may be most important cannot be foreseen; you must learn that you can't see some things until it is too late, long after they occurred. Don't beat yourself up over not realizing what seems obvious now; only remember that some things can not be known until they occur, and it is not your fault for not seeing everything. You did all you could do, and could do no more than you did.
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Post by ExtropianDreamer on Jun 29, 2012 5:43:56 GMT -5
And just to make sure you learn that lesson you will make a mistake like that every single time you roll Sage or Seer. Every. Single. Time.
Tactician's hubris is a thing, just like a Witch's crazy prototypings or a Waste's cataclysm. Don't beat yourself up over missing something that should have been obvious, it's just Sburb being Sburb (AKA an asshole).
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Post by genesisArtificer on Jun 29, 2012 6:48:43 GMT -5
Ok, they already told you about the Hubris. It is tied to your own Quest to grow as a Seer. And if he died a Just death, he had it coming.
Please, do note the small tidbit of lore: "Time is the Aspect of Suffering. You have to suffer the pain of million deaths, otherwise your Quest would be vain". Noone had ever said those deaths are ONLY YOURS.
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