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Post by horrorTerror on Apr 30, 2016 12:40:00 GMT -5
Denizens are hard on their players. Terry likely isn't falling for sburban stockholm syndrome with saints of abuse, nevermind the one that is a higher hellgod. Brainwashing being Sbitch's greatest weapon, if he cannot find it in his heart to embrace the bullshit abuse you might wanna try for a violent slaying like the consorts advocate. You have a lot of high-power classes, and while Erebus is no Shezmu and is honestly close to Yaldabaoth in 'hard to kill denizen', it's not impossible if you really have to and all zerg rush him with followers with endgame equipment too.
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Post by trepidatiousPacifist on Apr 30, 2016 14:22:23 GMT -5
Okay so, worst comes to worse, we should be able to take him. Good to know.
Felix and I are heading back down to the underworld now. He's confident we'll be fine. He's got a pretty sizable sword he says is called "Sieghullu" (Siegfried && Imhullu) (apparently it gives a huge defence boost). It's alchemized from some Fire Emblem stuff but I have a hunch it has a small charge of other corruption. He says he's only using it to kill angels so I assume the corruptions will cancel out. I can't tell too much, maybe it's the last bit of angel corruption or time stuff.
Oh right! Skaia visions! Didn't see too much that made any sense to me. Not like I'm really supposed to as a page I guess. I did see two things which I think were important though: I saw a very upset Maria looking really starry and stuff, and then I also saw Terry doing... something. I don't know what. There wasn't really anything around him. Not sure what it means.
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Post by horrorTerror on Apr 30, 2016 15:49:44 GMT -5
Poor guy doesn't know how corruption works, lol. Don't forget to hug Felix. Preferably help him alchemize up something stronger independently. If you've got the time (and you should lol), get the code and get the item queen-checked if you are really uncertain. Is the defense boost actual or mechanical metalying like Imhullu sometimes does?
Maria is going to use her Berserk Trigger at some point then. Straight from the guide when you can see stars in the Space player they're casting the endgame ability that temporarily allows them to just spam portals nonstop for a while, usually as long as the World keeps it up. Whatever made her upset is in for a wild spacey ride and possibly nuclear weapons.
Terry's probably just voiding stuff if there's nothing around him and he's doing something. Or he's posing while flying in an empty spot, either works.
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Post by trepidatiousPacifist on Apr 30, 2016 20:42:09 GMT -5
Apparently the defence boost didn't come when he tried holding just the Imhullu tome, but somewhere in the process of alchemizing he found some combinations were giving the defence. And to be clear, I mean that he's only bringing up the weapon when he's dealing with angels to hopefully offset the angel corruption and/or use the angels to offset corruption of the weapon. It's actually pretty strong offensively too, I think there's more stuff put into it then he's letting on.
And okay, huh, so Maria should be doing that at some point along the road... good to know. Is it safe to assume she'll be alive up to that point? Or is it possible that the clouds were showing a doomed timeline?
In other news, we've trashed a bunch of angel crap, and they've all left finally. We're basically home free, and Felix is off to go help Maria with the Angels in her underworld so that we don't relive that experience from earlier.
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Post by horrorTerror on Apr 30, 2016 22:36:15 GMT -5
If he doesn't have bookkind, No Abstraction No Competence is in his way if he tries to do much more than read the tome, ESPECIALLY if he tries to hit things with it. Maybe it's just Sburb attacking pattern recognitions...It's more a presence thing anyway with the dark beyond dark and light beyond light. Items act faster than they let on. More concretely, Skaian clouds don't normally show doomed timelines. The precognition/postphasing required is usually reliable enough that when it's set to alpha timeline only, it's set to alpha timeline only. Looks like spaaaaaaaaaaaaaaaaaaaace time sooner or later. Best of luck with the speedy midgame.
Also, make sure to comfort Maria once this all goes down, the less nuclear whateverherstrifespecibusis landing in everyone else's faces the better and having her around is better for cataclysm cleanup.
Thought: Space and Void both like making transpatial architecture, where Void makes big magicants Space makes better spatial architecture than everyone else. It is probably a good idea to consult your Guide and other guides for help on going places when space is trying to make the Furthest Ring look straightforward so you don't end up effectively wandering in weirds until you can bop out of your Incipisphere. This assumes Maria and Terry are just going to bust the way space works, not obliterate vital top-level code required to keep a mini universe a functional universe and suddenly make everything uncleanly and unclearly delineated messes of spacefabric and particle fields glitching out of control.
Another thought: Honestly the Underworld arc is not strictly necessary in terms of success, but I can understand aiming for time in case you're in the replay chain. How goes the breeding of the frogs, incidentally? Kind of essential to have big gfroggy croaking vastly up in that battlepond if you wanna win.
More thinking: Sburb probably has tricks up its sleeve, namely key objectives in both your victory and plot-mandated garbage. You still have 2 mandatory cataclysms to deal with and Erebus has to release his hoard before the gfroggy is releasable, and that forge needs lighting as far as I am aware. You're not home free, you're marching into Hell. :L
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Post by trepidatiousPacifist on May 1, 2016 16:52:16 GMT -5
Oh, yeah, no he has bookkind and bladekind. He's a huge fire emblem fan, so he went total Robin on his load-out. It might be something related to the dark mage restriction of Imhullu, but I don't know for sure. Either way, the effect works in a way now, though it might've just been the corruption effect. He's pretty sure he's getting some really solid ARC from having killed a couple of angels.
Oh yeah, I'm considering waiting for the event to start, and then just jumping ahead to afterwards and going straight for consoling. As a Time player I'm not really interested in dealing with all the crazy space stuff - oh, actually, that reminds me! The guide mentions not to make the 'kick to the head' manoeuvre, but it also says time players don't really space travel... like ever. So... could I - in theory - go for a boot to the head?
That said, part of me is kinda expecting Maria to set in motion [thing] and then Terry to remove [thing] (I don't know what [thing] is), thereby saving us all. Or, who knows, maybe he'll blow a whole in the our everything and Maria will set in motion a repair. Or maybe they'll both screw us over, or both save our lives. Cataclysms are weird.
Frog stuff is good, Maria just wanted a break from it while I finish up here; then I'll go and help her - I know it's a knight thing or something but I'm basically the closest thing we have to that so whatever.
We've already started up a memo to begin discussing how we're gonna deal with the lighting of the forge. So far plans include 'trick Heqet', 'Kill the Black Queen', 'Ask the White Queen nicely'. Any advice on which of the three to go with.
Oh! That reminds me, I keep hearing about these 'Debug NPCs' but... I don't know if we have one? None of us have seen anything like what's been described. Is it normal to never see them?
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Post by horrorTerror on May 1, 2016 18:17:23 GMT -5
WQ doesn't like surrendering her ring as she IS technically a competing party for the Ultimate Reward, just one who is aware about the whole prophetically ordained to lose thing (what??? I do not even Sburb fix ur plottt), and she's the 1 of the 4 carapace royalty without a 'lol u die' scenario planned for thoroughly so it'll probably be unhelpful. If the forgelighting quest isn't operational or Heqet intentionally broke it not much you can do without haxkureiz. You're better off stabbing BQ and ganking dat ring, though mind the miles, because there will likely be miles.
First Guardians/debug npcs do not need to be near the players with the possible exception of whatever it is with them and Space players' spherespires, maybe yours just doesn't care about you. If anyone should've seen anything it would have been Maria, and even then the mandatory intervention level with regard to Space players is so tiny it can be done in early childhood and promptly forgotten about or even be invisible entirely. You probably have it, but never saw it. It's also perfectly normal for them to enter and then do nothing relevant or simply not enter in the first place, so they might just be chillaxing in a big old crater with your exiles at this point. The next time the alien voices in your head command you by typing, write on a wall and ask about it.
Also, no, complete no, just no on that thought of boot to the head. Timey-wimeys can space travel just fine, it's just they have no special bonuses to doing so (except in the Furthest Ring where the aspects are in such harmony and flippancy you can ride time like space woo using a time machine as a rocket booster), and displacement classes don't get easy interpets to faking their way into it. Skips to the end for comforts work, but you probably want to be there for mid-crisis timeline management seeing as if anything could possibly go worse it would. I r bads at player comfort send halp lel
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Post by trepidatiousPacifist on May 1, 2016 19:18:27 GMT -5
Ah, okay, that makes much more sense - Good to know that I can still get flung into who-knows-where whenever that even goes off. There's no way to dimensionally anchor someone/something, is there? Preventing space travel? I might be able to find something that should have that effect - if it's possible.
We'll start up a plan for dealing with BQ. Right now we're expecting at least: bonuses from all the different parodies in the Jack Sparrow song (Jack Sparrow, scarface, etc.), a complete English vocabulary (at least written, maybe spoken?), a surprising amount of suplex-ability, and an awesome hat. Also whatever the wet paper towel and coconut result in.
As for the guardian, alright. Good to know. Just on the off chance though... what would happen if a session didn't have a first guardian? Or had a malicious one? Can they have malicious ones?
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Post by horrorTerror on May 1, 2016 19:59:55 GMT -5
To be honest a sufficiently strong [ The Broken Clock ] you should have as the basic timestop-the-enemy ability also doubles as a spatial stabilizer (though you're gonna want spacey assistance if you try to do anything with complex void properties like pumpkins), so you can probably freestyle up a World-countering Beat freeze. I think one of the abilities down the [ The Broken Clock ] line is strong enough to freeze a First Guardian for a few seconds (they'll still try to break out by autoteleport but it IS restrainable) if you focus hard enough, so it should handle regular Spaceporting with less effort. And you have upgraded luna dials, timestop blitzing is practically warranted for everything ever.
Depending on hand structure you might be able to just luna dial timestop, filch the ring, and walk out without even fighting if you have to, since if you can chuck it in the Forge volcano before it's retrieved nothing much happens beyond Derse agents being out to kill you if she notices you're at fault.
If a session lacks a First Guardian then something's horribly wrong, and while it COULD be technically possible for things to play out Mostly Okay via collective effort of appropriate secondary powers and delegating everything to SkaiaNet and shell companies, or artificial guardian property imbuing, preentry forceful setups are going to be kind of bugged and a lot riskier because there's not a teleport-happy nigh-omnipotent green-glowing white asshole around to fix any problems and Sburb will have less brute-force control over world development.
They can be malicious. Dear god, they can be malicious, and not just in the 'post-scratch guardian engineers world into death world to better train players for sburb' way. If their obligations to Sburb are in play you are pretty much left alone or manipulated to their liking while they toy with the world to their whims, if not have a nice death if that's what they plan to do. Ever had your vital organs teleported out of your body? Not a pleasant sensation.
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Post by trepidatiousPacifist on May 1, 2016 21:07:38 GMT -5
Okay, yeah, don't think we've got a monstrously evil first guardian then, nothing too crazy on my world. Sounds pretty normal. Donald Trump was running for president when the meteors finally started falling I guess but obviously that was cut short very.
I was testing the time stuff on some underlings but... I think I got a little too into it. I'm... gonna take a break and go take a look around Derse - which leads me to my question: Can one meet with the Black Queen without, y'know, getting into a big fight with her?
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Post by horrorTerror on May 2, 2016 9:52:10 GMT -5
Well, yes, at any point before the Reckoning starts if you're not an enemy of Derse or collaborate too much with people who are. You just have to ask for an audience with the queen via the appropriate offices with the rank and pull to get you one, and not be an enemy of Derse (Prospit dreamers usually fall into that category almost automatically because of basic proceedings but Derse dreamers will be fine if they haven't broken Dersite lunar law a bunch and still hold their status as political guest princes/princesses in anything more than kiss-reviving capability and vulnerability to regiweapons), and then finally show up on time when you're asked to. The best guys to ask are Jack Noir (since he talks with BQ directly both for his sort-of-kismesis hateromance and as actual Archagent mission-running), any of the other high-ranking Dersite agents (HB, DD, CD all talk to JN a lot so they can probably forward a request), some of the chiefs of staff (The archbishops and any cardinals of the college are usually important enough but still willing to speak if you can catch them in transit, but the Pope of Derse is also somebody you need audiences to meet with. The Warden of Derse might also forward a request but he's only polite if you've never done anything against Derse law and I think you need to do some quests to get on his side. Celestial Constructor is important enough to handle stuff but I don't know if there's much you can do for her, and the bureaucratic offices usually have some head honchos who can help).
Don't try to filch the ring during a timestopped audience because you are totally Suspect no. 1 if the ring suddenly disappears from her finger because like everyone else in the session she knows the mythological roles of players, including you, and even unprototyped she's only slightly behind JN in raw stats (fun fact being weaker than him and in his way while he is game-obligated to always have an anti-royalty weapon on him does contribute to her stabsplosion many times JN goes berserk and wraithlicious). She is also hellbent on not donating her regalia to Forgelighting because like all other Derse establishment people she hates frogs with a passion, especially genesis frogs, and is certainly not going to contribute in any way shape or form making one until she's being forced around at such an extent you are just making a robot with BQ in it throw stuff around. At best if her chair's intact and she's not insane she'll just sit in her palace and glare at Skaia during the Reckoning, and don't even think about getting close after the Reckoning because making a giant frog and killing her husband tends to make her stay pissed off. Maybe you can convince her to exile out if you have a prophetic recording of your victory (with you alive in it!!!), but even then don't count on it doing much more than a lot of doomed timecorpses with [ RED MILES ] holes in them which you will be expected to captcha and take out with you.
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Post by trepidatiousPacifist on May 3, 2016 1:17:09 GMT -5
Yeah, no, I'm not that stupid. My plan is to just see the queen, in order to get a better idea what we're up against. I guess in theory one of the others could just... check with the white queen couldn't they? That sounds like it would be easier. Either way, I wanna follow through, any suggestions on a fake reason for visiting the Black Queen?
In other news, Maria said she took a break from Angel removal and general underworld stuff to traipse around Prospit. She's been doing a series of quests with the Prospitain agents, apparently. I assume there's not too much info about them given how normally they, like, play music all day. Should we worry or is this all gonna be fine?
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Post by horrorTerror on May 3, 2016 6:46:27 GMT -5
Unless you or your coplayers have broken Prospit law or have been noticeably colluding with the Derse agency members doing most of the spy missions to Prospit, most likely going to be fine.
You could probably ask her about corrupted items, since the queens will want to vault/erase corrupted items and it's a valid reason to visit. Grab a few things you want to get tested.
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Post by trepidatiousPacifist on May 3, 2016 12:35:36 GMT -5
Alright, that's the plan then. I guess I'm gonna go head off to try and get a meeting with Jack Noir. I'll make sure to show reverence if he stabs me and doesn't kill when he inevitably tries it.
We've got one of the others sent to go meet with the White Queen in case something goes wrong. Speaking of things going wrong though, I feel like... I'm being watched. Something feels off. It's not the usual text voices in the head either, this is different. Disconcerting.
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Post by horrorTerror on May 3, 2016 14:56:35 GMT -5
Are angels gnawing on your soul? Others with telescopes butting up against the repulsive aura of your session? That person standing behind you? Bet you looked for one lol I doubt there's anyone back there but if there is do tell me. Is your Guide attempting something involving dunking your brain in rain?
Try and alchemize some form of scrying device and a mirror to see if you can make a detection detector.
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