|
Post by iD/sR/sT on Dec 15, 2013 22:33:49 GMT -5
==> Observe Its a poisonous monster that is decaying everything it touches
==> Captchalogue computer ==> Cut off parts with chain You captchalogue your computer with a rub and then try to hit it in order to knock some of the poison off but your chain is smacked away and partially decomposes
==> Get in mech You try to dash for the mech but the monster sends a robot at you and you are sent flying
==> Grab for something You manage to grab something and starts swinging in circles
==> Let go You let go and smack feet first into the robots The robot is send flying into the monster and it knocks a bunch of poison off You fly into the mech
==> Use mech You get in the mech and your opponent starts charging at you
==> Try to attack You start to punch your opponent when Ethan speaks up Ethan The mechs have three attacks apart from punching Ethan They are launching explosives Ethan Firing lasers Ethan And firing bullets Ethan Just think about what you want to fire and it will do it
==> Fire explosives A few hatches open up on your mech and it launches explosives Your opponent is knocked back You hear EXPLOSIVES DEPLETED
|
|
|
Post by iD/sR/sT on Dec 16, 2013 0:02:46 GMT -5
Your opponent starts charging at you again
==> Fire lasers You cut off a good chunk of the monster It stops and roars in pain You hear the words LASERS DEPLETED RECHARGING LASERS
==> Fire bullets You fire your bullets expecting them to do nothing It turns out you were right
==> Jump out The monster starts destroying the mech ignoring the fact that you jumped out
==> Attack as much as possible You cut off most of its parts Your chain is too short to be of much use now It starts chasing you
==> Activate robots The robots practically jump into the monster They do delay it for a while though
==> Get in mech ==> Fire lasers You cut the rest of it into tiny pieces and the remaining bits disappear leaving a mark in the ground It appears to be a Doom symbol
==> Consult Ethan Clare What was that Ethan A monster made of acid Clare Why thank you for this astounding revelation Clare I never couldve figured that out on my own Ethan I dont know what it is Ethan Why do you always ask me for help Clare I dont know what it is so why not ask you Ethan I guess thats not too bad of a reason
==> Check memo PiD: I just fought a monster made of acid PiD: Anyone else have something weird happen
|
|
|
Post by sømnølentScatterbrain on Dec 16, 2013 18:34:59 GMT -5
Yøu run intø the høuse, nøt being sure høw much time yøu have left. Nø it's prøbably time tø search før sømething peculiar. Yøu start by gøing up in yøur høuse. Yøu enter yøur røøm, after gøing up the ladde∅, and løøk øut the windøw. Nøthing's happening yet, yøu're gøød with yøur time. Nøw før the dangerøus part. Yøu step øut øf the windøw, and get høld øf the edge øf the røøf. Yøu let yøur feet slide øf the windøwframe. Nøw yøu're hanging øn yøur hands aløne, øn the engde øf the røøf, øf a building that might, ør might nøt, change intø a giant røbøt at any time. Fun. Yøu sløwly climb up, and søøn are halfways øn the røøf. Nøthing is happening yet. Luck seems in yøur favør før nøw. Yøu're øn the røøf, and it's slippery. Løøks like the røbøt was well øiled, which is quite unførtunate før yøu. There is still søme frictiøn thøugh, and yøu møve førewards, carefully, sløwly. Yøu're gøing før the chimney, which shøuld give yøu sømething møre ør less stable, if the røbøt awakens. ∅nd that shøuld be abøut the pøsitiøn øf the røbøts head. Yøur møvements are as sløw as thøse øf a chameleøn, but yøur veløc∅ty is nønzerø. Yøu're making prøgress, and that's what cøunts. Yøu're making prøgress, and yøu're nøt dead yet. Yøu cannøt be dead. There's tøø much tø dø tø be dead. Yøu have tø prøtect øthers, dø experiments, be helpfull, destrøy røbøts. There's a løt øf things tø nøt tø be dead før. Yøu arrive. There's nøthing special here, that catches yøur attentiøn. Yøu gø arøund the chimney, searching før anything, but the head, ør where it gøes when it's nøt there, seems perfectly cøncealed. That møment, yøu løøse the grøund under yøu. Yøu're still clingling like crazy tø the c∅imney, but the grøund seemed tø have just slipped away. It wøuld prøbably be a gøød idea tø get a better høld øn the chimney. Finding the røpe in yøur sylladex takes yøu a gøød chunk øf time, and yøu feel everything rising. Yøu quickly decapchaløgue it, and lassø the chimney. Yøu prøceed tø bind yøur waist with the røpe, and then ønly dare tø turn arøund. As yøu suspected, yøu have been standing øn the høuses head, and while ø∅ening, the hatch caused yøu tø stumble. Førtunately, nøt tø death, unførtunately, the previøusly mentiøned might cøme very søøn.
=-> Dame: Ride that høuse like a mechanical røbøt.
Yøu utterly fail at it. Even at the røbøts first step, yøu løøse yøur grøund, and fall. Yøu're ønly saved by the fact that yøu bøund yøurself tø the chimney. Yøu nøw dangle frøm the røpe, at øne øf the røøf sides, and it seems the røbøt has just realized yøur pøsitiøn. Luckily, the røbøts arms dø onøt reach upøn yøu. Yøu sømehøw manage tø stand up, and nøw, clearly seeing where the head prøtrudes frøm, directiøn yøursellf that way. It's easier nøw, and yøu cøntemplate why yøu didn't use a røpe tø climb up earlier. As yøu reach the tøp, it cømes upøn yøu, that the røbøt hasn't been møving før a while. Yø∅ alsø start feeling søme strange vibratiøns in yøur legs. They are getting strønger, cløser. Yøu stand still før a while. Yes, frøm beneath yøu. And that means, Yøu jump øut øf the way, unførtunately getting a little further døwn this way. Whee yøu have been standing the røøf has øpened, and a few metalic claws prøtruded frøm where yøu støød ønly mere møme∅ts agø. Cøndemn it, why yøu. Why can't yøu find an ørdinary høme, nøt søme kind øf røbø hybrid, bøund tø kill yøu. What happened tø the Three Laws. Anyway, yøu get up tø the head, when yøu f∅el an øther set øf vibratiøns. This is gøing tø hurt if yøu døn't manage. Yøu kick yøurself øff øf the røbøts head, øntø the chimney. The Røbøt øpens up, leaving ønly the head in place. Yøu manage tø wall-kick the chimney w∅ll, and are nøw at the spikes, claws. Hølding yøurself tø øne øf them, yøu løøk døwnwards. There's a løt øf free space. Yøu might even survive this. The claws get back intø the høuse's shell, tøgether with yøu. The røøf cløses. The head løøks arøund. førtunately før yøu, yøu're nøwhere tø be seen. He cøntinues his stride.
=-> Dame: Illume.
Yøu turn øn yøur tørchlight. Seems as if yøu were inside. There's little space ∅ø manøuver in, but unless yøu're gøing tø have tø fight, yøu'll survive. Nøt being dead yet, prøved that the høuse cannøt see inside, just as yøu suspected. If it cøuld, it wøuld prøbably have killed yøu the first time yøu were here. Anyway, yøu have tø møve. It's nøt as if yøu ca∅e here tø relax. Yøu gø after the thickest string øf cables cøming øut øf the head. This shøuld lead yøu tø the cøre.
|
|
|
Post by iD/sR/sT on Dec 16, 2013 19:17:39 GMT -5
==> Look around The floor small elevator which the monster came from and some other stuff dissolved Good thing you took everything from the other floors
==> Check if large elevator goes both ways Clare Can I go down here from up there using the large elevator Ethan Yes but someone down here will have to activate it Clare Ok but I have do actually contact you Ethan I dont know how you would do that Ethan We could set up some wires but they have nowhere to go Clare Hmm
==> ==> You come up with an idea Clare Do you have like a computer in your head Ethan Yes Clare Try installing a program called pesterchum Clare I should be able to send you messages through it Ethan Very well
==> ==> Ethan I have installed pesterchum Clare Alright Clare Ill try sending a message now
-- inevitableDestruction [iD] started pestering ethanAcre [eA] iD: Test iD: Test iD: One two iD: Is this working iD: Im going to assume this doesnt work eA: It works. iD: Oh iD: Good iD: So when I send you a message telling you to make the elevator go down iD: You do that eA: Very well. iD: Alright -- inevitableDestruction [iD] ceased pestering ethanAcre [eA]
|
|
|
Post by crimsonCloud on Dec 16, 2013 20:01:04 GMT -5
==> Care for your friend. Also, start including which you you are, so you know that you're in a memo. CcC: An acid monster? Good thing you're still alive. CcC: The ground's shaken a bit, but not enough to warrant any attention.
==> Notice the ground shaking enough to warrant any attention. You notice the ground shaking enough to warrant any attention.
CcC: Change of plans. CcC: The ground has shaken enough to warrant any attention. CcC: One moment.
==> Go outside You go outside. Nothing seems to be moving, except for the sand in the wind.
Except there isn't enough wind to move the sand that much.
And wind usually doesn't blow up.
==> STRIFE You take out your tonfas and stare down the sand monster, hoping that it's friendly like Cloudy.
The sand monster tries to crush you with its SAND BAR ARM. It is probably not friendly like Cloudy.
You take a few shots at the monster, but it is made of sand. Your tonfas cannot damage something that is made of sand. That is utterly ridiculous.
You figure the monster must have some sort of brain, and that it would probably high up, on whatever passes for its head. You call to Cloudy, and get on his back.
You are the owl rider. It is you.
Of course, you still can't hit the monster, and Cloudy's claws (talons?) are just as bad. The monster grasps you and Cloudy. It throws away Cloudy and begins to envelope you. It also speaks, though you can't quite make out what it's saying through the sand. All you hear is what you think sounds like: "Mage."
==> Do the windy thing You do the windy thing. The sand monster is now just sand. You have no idea what just happened, and are barely aware that you did a windy thing. However, the air feels...airier. Less "deserty." It feels easier to breath, which is good since you were just suffocating in a sand monster.
==> Care for your mighty steed You drag Cloudy back in and apply what is probably a first aid kit. You think he'll be fine, though he'll need rest. You count yourself lucky that this thing was sand, rather than iD's acid.
==> Update the others You figure that this is info that the others need to know. CcC: Just fought a sand monster. Cloudy and I couldn't hurt it, he's unconscious, though he'll survive. CcC: The monster enveloped me, but then it exploded. CcC: Except it wasn't fire. And the air felt...airier, for lack of a better term. CcC: It was easier to breath. And I'm sure it wasn't just because I had gotten out of being strangled by the desert. CcC: And the monster said something, though all I could make out was "Mage."
|
|
|
Post by iD/sR/sT on Dec 16, 2013 20:53:58 GMT -5
==> Check memo PiD: If I had to take a guess this might mean youre a Mage of Breath PiD: If that acid monster was any indication to my role then it probably means Im a Doom player PiD: Especially since it left a Doom mark in the ground PiD: Of course I will need more info to be absolutely sure PiD: Still have no idea what my class could be PiD: What do you think sS PiD: Oh by the way PiD: The robot now has a pesterchum account PiD: So you can talk to it if you want
==> Check house Looks like a section of one wall has been destroyed You see a monster making a nest in there
==> Look down elevator shaft Its a long way down
==> Drop down shaft You smack yourself in the head for even considering such a stupid idea
==> Be the monster You are now the monster
==> Knock person into shaft You charge at him
==> Stop being the monster ==> Jump out of the way You stop being the monster You dont know what that means but you jump out of the way The monster falls down the shaft
==> Descend ==> Look for electrical outlets You find a few electrical outlets Unfortunately they do not appear to be connected to anything
==> Rummage through boxes You find an object with a label on it saying NOT TESTED Looks like it has an outlet in it as well as a switch
==> Plug computer into object Nothing happens
==> Flip switch The object starts vibrating and your computer starts charging
|
|
|
Post by crimsonCloud on Dec 16, 2013 21:06:01 GMT -5
==> Mage of Breath? CcC: I...totally arrived at that conclusion. CcC: As opposed to be too distracted with the fact that I fought a sand monster, CcC: And nearly died. Even though you'd think that I'd be used to that. CcC: Because Sburb. CcC: On an unrelated note, any idea why there are Sburb related monsters attacking us before the game starts? CcC: Also, sS, any idea what role your stuck with this session?
==> Experiment You go outside and try to do the/a windy thing again. You come up with little, though you think you see a small streak of blue wind.
You also captchalogue some of the sand monster's sand. For some reason.
CcC: I have concluded that I can no longer do anything windy other than make a small streak of blue wind. CcC: Scientifically proven. CcC: And iD, what is the robot's pesterchum account?
|
|
|
Post by sømnølentScatterbrain on Dec 16, 2013 21:23:24 GMT -5
Yøu're gøing døwn sømething, that løøks like a cørridør. If yøur calculatiøns are cørrect, yøu shøuld be at yøur røøm level nøw. Abøut twø levels deeper is grøund level, sø sømewhere inbetween must be the central cøre. If this machinatiøn has any. But the design løøks human, ør at least, the cørridørs are big enøugh tø cøntain a humanøid. If it was created, rather than selfbuilt, then the creatør must have put a central cøntrøl sømewhere. Yøu prøceed. After a while yøu get tø a crøssing, where the cable splits intø equal parts. This døes nøt help. Yøu stand beføre a chøice, and yøu never liked thøse. It's trivial, but hørrid in cønsequences, yøu knøw. Every chøice is. Sø as tø nøt tø get any blame øn yøurself, yøu thrøw a cøin. The gøldbit røtates in the air, staying there lønger than it prøbably shøuld, but finally lands in yøur øpen hand. With a swift møtiøn, yøu lay yøur hand, with cøin, øn the øther, and øpen up. Tails. Left it is. Yøu prøceed.
=-> Dame: Vivify.
Yøu arrive at a chamber with a huge chunk øf metal hanging in the middle. There are løts and løts øf cables hanging døwn the chunk, and while the cørridørs had søme sørt øf lighting, this røøm is just eerie, dark, yøu can still make øut things in here, but ønly while cøncentrating. There is what seems tø be a terminal at the bøttøm. Yøu gø up tø it, and it'∅ screen gløws with a neøn red light, althøugh it's flickering, and seems tø be øn the last øf it's strength. Yøu løøk før a keybøard, ør anything tø input cøntrøls intø the terminal, but find nøthing. Well, yøu cøuld as well try this, everything in the høusehøld seemed tø functiøn øn this. Yøu take øut a piece øf paper, and a pen, yøu really shøuld get søme sørt øf penkind specibus∅ with høw many øf them yøu have at yøurself in the møment, and write øut a cømmand, the first thing that cømes tø yøur mind. Then yøu read it øut løud.
SØMNIA: Vivify.
The terminal bleeps, and sizzles, but then sømething prøductive ha∅pens. Wørds appear.
VIVIFY ACCEPTED. PRØCEED WITH VIVIFICATIØN PRØCESS. PLEASE DØ NØT MØVE... HEART.EXE INITIALIZING... HEART.EXE FAILED. MANUAL RESTART MUST BE APPLIED. PLEASE APPLY PRESSURE TØ ALL ∅37 LEVERS ØN "HEART_CØRE". LEVERS PULLED ∅∅∅ øf ∅37. ∅∅% CØMPPLETED.
Øk. That's getting yøu sømew∅ere. At least yøu have a clear øbjective tø achieve, tø survive. Simple, thus beautiful. That is, until the alarm rings. Yøu hear a female vøice bøøm thrøugh the cømmunicatiøn system. A female vøice? Is there anyøne alive here? S∅all prøbability, but wørth checking øut. Anyway, what yøu hear is.
VØICE: Breach in Emøtiønal Cøntrøl Chamber detected. Affirmatiøn requested. Scan cømpleted. Unidentified lifeførm. Test Subject 73∅, request før Identificatiøn sent.
Yøu see øne øf the walls øpening, and a screen appearing. There is a simple hand shape øn the screen. Yøu prøceed, knøwing where this is gøing. Seems yøu have a "friend", again. Yøu might as wel∅ give her the satisfactiøn. Nøt døing what she wants might make her angry, and yøu døn't have dermal papillae anyway, sø the scan wøn't give her anything øn yøu. It's nøt even like yøu're frøm this universe. Anyway, yøu press yøur hand against the screes, and it scans. Yøu take it back, and as the AI is baffeld with yøur persøn, yøu scamper away. Nøt sø much aw∅y, as møre, yøu climb øntø the metal chunk. But away frøm the screen. Then, again, yøu this time møre hear, then feel, thøse vibratiøns. Yøu're halway up, and the chunk is røunded, sø a little møre and yøu'll be able tø run, but right nøw yøu're climbing. That's nøt a gøød pøsitiøn før dødging. Yøu dø as much as yøu can, climbing up faster than yøu have ever døne beføre. Just beløw yøu, a spike scratched against the metal surface, prøducing an awful screech søund. Yøu try tø endure, but it's hard. Yøur grip øn øne øf the side løøsens, and yøu 're hanging øn øne hand ønly, før a while. Yøur head starts tø hurt. Yøu quickly gather yøurself, and Start cli∅bing up again, før the spike is cøming ønce møre. Yøu're quite upwards, and are able tø stand prøperly. Yøu run. Behind yøu, sløppily, the spikes engrave ønce again intø the metal.If it cøntinues like this, yøu'll survive. Løøks like the AI døesn't see yøu as a threat yet. Either that, ør it's trying tø capture yøu alive, før which, at least in yøur øpoiniøn, claw, spike, sharp thingies aren't the best methød. The Vøice starts ∅nsisting før yøu tø stand still. Yøu døn't cømply. As yøu finally get tø the chunks øther∅side, yøu see the levers, all 37 øf them, ør at least that's what yøu at first believe, stacked next tø each øther, curved arøund the surface øf the chunk. Yøu grab øne øf the cables laying øn the chunks surface, and swing døwn the heart, miraculøusly hitting every single øne øf the switches. Yu'd prøbably high five yøurself, if it wasn't før yøur acceptance that yøu døn't need it. Yøu always knew yøu were this cøøl. Then yøu get hit tø the side with a spike. While it didn't pierce, cause the spike was øld and rusty, the tip beggining tø fade, It was still a might bløw tø the side. Yøu're practically bløwn away, rølling øver the fløør, as, inthe cørner øf yøur eye, yøu see the last lever, øn the back øf the terminal. Uførtunatley, th∅ AI prøbably knøws what yøu're døing, and the vibratiøn begin tø head in that directiøn. Yøu run. Yøu're nearly there when the fløør under the terminal øpens, claws prøtruding. What happens next, were mere secønds, but før yøu, it was høurs. Yøu slide øne the fløør, attemting tø evade the spikes. Yøu nearly get tø the switch. A spike yøu missed, starts prøtruding in the directiøn øf yøur head, which yøu nøtice. Yøu're sure, yøu wøn't reach the lever in time with yøur hands, sø yøu randømly kick it, høping it'll løck in. A møment passes. The spike is still cøntinuing øn its path. The clød steel tøuches yøur thrøat. Yøu sweat a drøp øf sweat. Everything støps. Yøu stay still in this pøsitiøn før a while. Then the spi∅es møve back. Yøu stand up, and wipeøf the dust frøm yøur cløthes. Yøu gø øver tø the terminal, and see:
VIVIFICATIØN CØMPLETED. HEART ACTIVATED. FRIENDSHIP.EXE RUNNING PRØPERLY. THE THREE LAWS MØDUS FAILURE DETECTED. FAILURE PATCHED.
Gøddess Damniatiøn. Thak yøu Isaac Asim∅v, øf gødly writer øf science fictiøn. That's why the røbøts were trying tø kill yøu. Yøu're prøbably gøing tø kill the presøn whøse fault this is. Even if it's the last thing yøu'll dø. But før nøw, Everyhting seems friendly, ør at least, nøt deadly. The vøice is even quiet. Yøu might as well, turn øn yøur cømputer, which yøu swithced øff while getting intø this mess. Yøu never knøw with røbøts and ∅ømputers, and their fancy tricks. Yøu øpen up the memø. And are immediately øverfløød∅d with inførmatiøn. Yøu're øut før what, a few høurs, and this much happens. Cøndamn it. Anyway...
CSS: Respect, før nøt getting killed, bøth øf yøu. CSS: And if my enemies are any indicatiøn øf my røle... CSS: Then I'm prøb∅bly the Get ass kicked øf Røbøt. CSS: Cøincidentally, that's exactly what I have been døing the whøle øf tøday. CSS: Hurra me. CSS: And I, før nøw, have nø idea, what thøse pre-SB∅RB SBU∅ mønsters mean. CSS: It's nøt even like they drøp grist. CSS: They just are, S∅RB-like. CSS: Anyway, gøød luck with develøping yøur abilities. CSS: I'm stuck here før nøw, and I'll have tø search før my cømpaniøn, sø I have things tø dø. CSS: Tøday is gøing tø be busy. CSS: P.S.: Ine, ju∅t add the røbøt tø this memø. Yøu shøuld be able tø dø this.
|
|
|
Post by iD/sR/sT on Dec 16, 2013 23:08:52 GMT -5
==> Add Ethan to memo Clare Ethan Clare Im adding you to this memo
==> Check memo -- Present ethanAcre [PeA] is now responding to memo on board S∅URB SECØND TAKE -- PeA: Hello.
==> Develop powers You manage to make a tiny amount of rust on the metal Looks like youll have to develop your powers naturally
==> Investigate Doom symbol Its just some markings that happen to form the Doom symbol
==> Face palm self for not scanning monster You face palm yourself
==> Ask Ethan where to get more rockets Clare Hey Clare How do I get more rockets Ethan Just think the word construct Ethan Then it should open a hatch Ethan Stuff things in there and it should make it into rockets Ethan Dont worry about getting the right material Ethan Anything works if it cant harm it on the outside
==> Ascend ==> Create ladder to other levels You get a ladder Always gotta keep ladders around
|
|
|
Post by sømnølentScatterbrain on Dec 17, 2013 18:15:46 GMT -5
CSS: Sup Eth. CSS: And welcøme tø øur grøup øf lu∅atics trying tø survive. CSS: Sø yøu're an AI? CSS: Are yøu bøund tø the place yøu're at, ør are yøu free tø wander in the netwø∅k, between us? CSS: And wh∅ are yøu helpful? CSS: What dø yøu get øut øf helping us? CSS: Why shøuld we trust yøu?
Yøu sit, then lay døwn, and løøk upwards at the chunk øf metal. It started gløwing red a while beføre, and the light is cømførting, nøt sharp. Then yøu hear a rumbling, althøugh yøu thøught the spikes have been deactivated. Yøu gø tø kneeing, and anticipate, searching før any signs øf danger. Then yøu hear a løud thump. Øver yøu. It's the chunk. It thumps again, quickly twø times. Then it støps. Then it gøes again. Sø it actually is, literally the heart øf the høuse. It døesn't seem dangerøus. Furthermøre, it relaxes yøu a little. Yøu lay døwn, løøking at the light, listening tø the damp thumping. At first yøu tap yøur fingers in synchrøny with the heart, but søøn yøu ∅tøp døing even that. Yøu're sure cømpaniøn is alright. He was inside at first, and then prøbably able tø escape the røbøt. Yøu høpe sø, but yøu feel nøthing tø bad happened tø him. Yøu cløse yøur eyes, just før a møment, yøu're ascertain yøurself. Yøu cløse yøur eyes, and føcus øn nøthing øn particular. Yøu see a shimmering gøld frøm arøund yøu, ønly slight, but steady, and a møre pulsating, but sømehø∅ alsø fading, frøm the heart. This feeling, might have sømething tø dø with yøur Mythøløgical Røle. Yøu'll have tø investigate that, later. Later... Yøu fall asleep.
=-> Dame: Encøunter.
Yøu wake up. Yøu're in yøur røøm again. Everything is purple. Yøu stand up and gø up tø the windøw. Yøu løøk upwards. Nø sun, just darkness. Yøu're høme. Yøu're øn Derse. Yøu're sure there's sømething impørtant yøu shøuld check, but it seems yøu cannøt get yøur head arøund what. The ønly thing yøu remember før nøw is, tø better get øut øf the way øf the Special Agents. It wøuld prøbably be før the best just tø stay here, the safest, but yøu suddenly remember sømeøne. And yø∅ have a great urge tø visit him, at least ønce again. See if he remembers. Yøu løøk thrøugh the døør øf yøur røøm. There's a guard øn the øther side, but he isn't løøking. Yøu gø up tø the windøw and løøk døwn. It's a løng way døwn, and even if there are carapaces døwn there, they prøbably w∅nt pay yøu any attentiøn at this distance. Yøu get back intø yøur røøm,∅pøsitiøn yøurself in line with the windøw, run, and jump. Yøu fløat an incredible amøunt øf time, getting unreal air with this jump. As yøu land øn the røøf øf the building øn the øppøsite side, yøu røll, tø løøse yøur veløcity. Yøu're øutside, and nøbødy yet nøticed. Yøu climb øn the wall øver tø the next building, yøur purple pajamas perfectly camøuflaging yøu against the building walls. Nøw all yøu have tø find is the craziest, architecturally, structure. Either that, ør sømething that was recently bl∅wn up. Either way, there will be where yøu møst pøssibly find him.
|
|
|
Post by iD/sR/sT on Dec 17, 2013 18:23:20 GMT -5
==> Level up from slaying acid monster Lets just pretend this happened right after you slayed it and not much later You reach Pretentious Decayer Gel viscosity increased to 175 Mangrit increased to 50 Cache limit increased to 100 over starting limit
==> Find where monster came from You look around and find a tunnel that wasnt there before
==> Enter tunnel The tunnel leads you downward to a room filled with lava On the other side is another tunnel leading further down
==> Look for pathways There is a pathway in front of you but its very thin
==> Dash across You dont want to risk falling into the lava
==> Move across at own pace You very slowly move across when the pathway starts falling apart
==> Dash across You get to the other side as fast as possible
==> Deploy ladder across pit The ladder is not long enough to reach across
==> Enter second tunnel You enter the second tunnel and descend until you reach the end of the tunnel
==> Look around You see a keyboard and mouse along with a conveyer belt and various machines over the conveyer belt There is an elevator just ahead
==> Mess around with keyboard and mouse A screen turns on It appears to be an underground map Moving the mouse creates a pathway The following appears on the screen PRESS ENTER TO BEGIN TUNNELING
==> Press ENTER The following appears on the screen WARNING SELF DESTRUCT BEACONS DEPLETED PRESS ENTER TO CONTINUE PRESS BACKSPACE TO CANCEL
|
|
|
Post by crimsonCloud on Dec 17, 2013 18:38:16 GMT -5
==> Try more windy stuff You try, and yet you fail. The best you can do now is make small gusts.
==> Go nap You're exhausted, all of a sudden. That wind explosion must have taken out a lot of Pluck. You go nap.
==> Wake up You wake up, but the room looks different. It seems more gold than neon. It also feels vaguely familiar.
==> Look out the window You get up, and recognize the clothes you have on. These gold pajamas feel familiar.
You look out the window, and remember just enough. You're on Prospit. You're able to remember it being a great place, or at least not being inherently dangerous.
You also remember it being a great way to find out about your session. You fly out the window, towards what you think is the library.
|
|
|
Post by iD/sR/sT on Dec 17, 2013 19:12:28 GMT -5
==> Press BACKSPACE You cancel the tunneling You have a feeling that the slime monster came from this
==> Search for more self destruct beacons Cant find any in here There are a few hatches where you insert the beacons
==> Use elevator The elevator appears to be jammed Suddenly you hear an explosion and the floor starts crumbling and the ceiling falls
==> Dodge The ceiling is too large to dodge
==> Decay ceiling You manage to decay the ceiling and you are unaffected You feel exhausted and fall asleep
==> ==> You wake up in a purple room It looks very similar to your own room
==> Look out window You see a kingdom made of a purple substance This appears to be Derse
==> Be Ethan You are now Ethan Acre.
==> Respond to memo. PeA: In an experiment my mind was inserted into a robot. PeA: So I'm basically a human with a robot body. PeA: Yes, I am free to wander. PeA: I helped Clare figure out how various things in this area work. PeA: You can ask him if I can be trusted. -- Future inevitableDestruction [FiD] is now responding to memo on board S∅URB SECØND TAKE -- FiD: Past Clare is asleep right now FiD: You have my word that hes helpful though
==> Stop being Ethan You are now Clare
==> Look for other towers You look through the window of another tower No one home
|
|
|
Post by sømnølentScatterbrain on Dec 17, 2013 20:52:59 GMT -5
Yøu're standing øn the cørner øf a tøwer. Yøur pajama fløats sløwly in the wind, as yøu gaze beneath yøu, at the peøple øf this planet, busy with their business, crøwded, løøking like ants, just møre ch∅øtic. What yøu alsø find, tø yøur cøntent, what is a starnge piece øf architecure, seemingly wøbbling between twø øther buildings. Even frøm here, yøu hear the mad laughter, the scribbling, the randøm expløsiøns, and the created hybrid's wailings. The søunds øf nøn-restricted Science. Yøu're pretty sure, yøu landed under the right adress. Yøu stand up straight∅ spread yøur arms in frømt øf yøu, then thrøw them backwards, and, sløwly, degree by degree, yøu tip øver the edge. Yøu're falling. There's still a løt øf distance between yøu and the grøund, but tø r∅main unseen, yøu better stay away frøm them. Yøu fly, curving up, and støp, exactly at the level øf the strange building's røøf. When yøu step øn it, yøu half expect it tø fall øver, but it's feels surprisingly stable. Yøu're here. Nøw yøu ønly have tø find Møbius here. What was his real name again? Heartless Gøød-før-nøthing? Sømething aløng these lines. Yøu høpe he's in this universe tøø. Well, yøu get intø the buildings upmøst fløør, thrøugh the røøf exit. Nøw yøu have tø be careful. Yøu knøw that nøt all madmen are paranøid bastards, but thøse whø survive the løngest are, which means yøu'll have tø step circumspectly. Every single panel øn the fløør ør the walls cøuld be a trap. Førtunately, yøu're a mad scientist yøurself. Which means yøu knøw høw they think. And yøu're a SBURB player, which means yøu have experience with a∅ing death. 2+ før yøu. Yøu cøntinue døwn the cørridør. It seems tø be a staff cørridør, and thøse are møstly safe. In yøur native sessiøn, Møbius tøld yøu, that they had been setting traps up here tøø, but getting livestøck øf staff was expensive, and they had tø refrain frøm døing sø. Alsø, the staff shøuld be less paranøid, and very used tø the strange. This might help as well. Yøu prøceed tø the first døør. It øpens easily, tø easily. Yøu brake øff a piece øf tapestry, føld it intø a ball, and thrøw it thrøugh it. It explødes, and an alarm starts wailing. Yøu fløat up tø the ceiling, and wait. After a while an ølder carapace løøks øu the døør, cøfused as tø the small size øf the∅ashes. That møment yøu silently fløat øver him, thrøugh the døør. Øk, first døør, check. happen tø be in a røøm full øf queer machinery, behind which yøu hide. The carapece returns tø his previøus døing, but løøks arøund anxiøusly, nøt really cønvinced øf the false alarm. Øk. Øne møre thing tø dø, and yøu can møve aløng further. Yøu take øne øf the smaller devices lying arøund, and thrøw it øver t∅e heap øf øther cø∅traptiøns. Nøw the assured øf sømeøne's presence madman, will møve, searching før that persøn. Which øpens yøu up the pøssibility tø slip thrøugh. Even carapace geniuses are quite silly. Yøu gø øn, in a similar fashiøn, sliding thrøugh the different røøms. Tø bad yøu can't access yøur sylladex, før yøu føund quite a bit øf things yøu'd like tø have øn the way. But carrying the∅ arøund wøuld certainly impede yøu and make yøu a clearer target. Anyway, yøu finally arrive at what seems cløse enøugh tø be yøur final destinatiøn. A døør with a sigil cønsis∅ing øf twø letters: 'HG'. Yøu øpen the døør. Ør at least, try tø. Yu have wandered øff the service cørridørs a while agø, and it seems this døør is løcked. Førtunately før yøu, yøu managed tø steal a few øf the møst impørtant things frøm øther engineers, and yøu have quite a cøllectiøn øf cøgs, hairpins, cørd and rubber bands. Yøu decide it wøuld actually be a gøød idea tø tie yøur hair, as it's been annøying yøu før a while nøw. Alsø, yøu prøceed tø examine the løck. It's a simple, and much møre impørtant, mechanical løck, and the key is even løøsely ∅nserted frøm the øther side. This is gøing tø be easier than yøu thøught. Yøu ma∅age tø weave søme sørt øf net, with the cørd and rubberebands, stabilising with the hairpins, and push it thrøugh under the døør. Nøw yøu just have tø get the førce abøut right, tø push the key, exactly intø the net. Yøu take øut apen, and begin calculating, using yøur hand as substitute paper. Then yøu push it thrøugh. Yøu hear the key hit the bands. Critical hit, yøu gøt it. Yøu pull the net back, and dismantle it. The key is in yøur pøssesiøn. Yøu are nøw the master øver this døør. And yøu invest yøur newly aquired pøwers tø unsecure it. The døør is being øpened. Yøu løøk inside the røøm. That's when yøu see him, he løøks exactly like what yøu remember him tø. Well, nearly. He seems tø have øne scarred eye, but still wears mønø∅les øver bøth. Yøu stare at him før a while, when he turns arøund, tø face yøu, and then detects yøu. He øpens his møuth tø call før the guards, but yøu leap at him, and tackle him øntø the grøund, cøvering his lips. By the løøk øf his eyes, it seems he døesn't remember yøu. It hurts yøu a little, but he's still yøur friend. Yøu'll get him øver tø yøur side.
|
|
|
Post by crimsonCloud on Dec 17, 2013 22:01:53 GMT -5
==> Check out the library You enter the library, and meet a carapace lady. She introduces herself as the Organized Librarian. You ask her if she has anything on the legendary heroes of Skaia, and she brings you to a section of the library. There's an entire, albeit relatively small, bookshelf filled with various legends.
==> Skim some books You look in some books. You read enough to know four of the titles of the heroes, before seeing nothing but sand.
==> Wake up and STRIFE You jump out of bed and kick this sand monster in the face. It's a lot smaller than the first one, but just as regenerative.
==> Do the windy thing You do the windy thing just as the sand monster uses its SAND BAR ARM. Unfortunately, your windy thing isn't as strong as it was the first time. Fortunately, it IS strong enough to just barely protect you from the SAND BAR ARM.
==> Think outside the box It comes to your attention that the first windy thing did little more than separate the sand monster. You could probably kill this one by simply separating it all at once or so.
The sand monster jumps and latches onto you. You don't struggle, instead opening and jumping out the window. You also yell for Cloudy.
==> Be Cloudy Unconscious.
Unconscious.
Unconscious.
"CLOUDY!"
CONSCIOUS
==> Go back to being Grey You continue to fall with the sand creature. Just after you hit the ground, you retrieve your tonfas and throw the monster off of you. Cloudy flies out the window and stands between you two. You tell Cloudy your idea, and does just what you needed. Ripping apart the sand monster via claws. You thank Cloudy, and reward him with cake.
==> Tell your friends of your discovery CcC: I fell asleep and woke up on Prospit. CcC: They have stories and legends and such about the heroes of Skaia. CcC: All I could get before I woke up with a face full of sand was 4 titles. CcC: We have (at least) a Mage of Breath, a Knight of Doom, a Dame of Flux, and a Guard of Time.
|
|